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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-14 00:46:53 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-04-14 00:46:53 +0000
commit55707a5da749734813d03019b7f1306ddd44e872 (patch)
tree55cceef6204b31934b41b75d01a4978f562a54f0 /src/main.cpp
parent3d69592e8e786901c0e3a3f3ad2aacad3dab1885 (diff)
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Reduced width of playerset image from 640 to 256.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index b6a3b4fa..9becaaf7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -278,12 +278,12 @@ void init_engine()
"graphics/sprites/player_male_base.png");
Image *hairImg = resman->getImage(
"graphics/sprites/player_male_hair.png");
-
+
if (!login_wallpaper) logger.error("Couldn't load login_wallpaper.png");
if (!playerImg) logger.error("Couldn't load player_male_base.png");
if (!hairImg) logger.error("Couldn't load player_male_hair.png");
- playerset = new Spriteset(playerImg, 160, 120);
+ playerset = new Spriteset(playerImg, 64, 120);
hairset = new Spriteset(hairImg, 40, 40);
gui = new Gui(graphics);