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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-12 14:53:32 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-12 14:58:48 +0200
commit92a8e0403595cd0f4b8b2084c45ec79edca7e7c1 (patch)
treed1d4b2b6638935f666c6512b467a6ffc3017fb60 /src/main.cpp
parent14a6e6a4bc5d39ddf8f31efc07a5e2493a6f6d0a (diff)
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Append _F or _M to username in eAthena network layer
Abstracts it away and out of main.cpp and register.cpp.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp22
1 files changed, 7 insertions, 15 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 5bd82e33..d10403b5 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -736,20 +736,15 @@ static void accountLogin(Network *network, LoginData *loginData)
#endif
// Send login infos
- Net::getLoginHandler()->loginAccount(loginData);
+ if (loginData->registerLogin) {
+ Net::getLoginHandler()->registerAccount(loginData);
+ } else {
+ Net::getLoginHandler()->loginAccount(loginData);
+ }
// Clear the password, avoids auto login when returning to login
loginData->password = "";
-#ifdef EATHENA_SUPPORT
- // Remove _M or _F from username after a login for registration purpose
- if (loginData->registerLogin)
- {
- loginData->username =
- loginData->username.substr(0, loginData->username.length() - 2);
- }
-#endif
-
// TODO This is not the best place to save the config, but at least better
// than the login gui window
if (loginData->remember)
@@ -802,9 +797,7 @@ static void accountRegister(LoginData *loginData)
logger->log("Username is %s", loginData->username.c_str());
Net::getCharHandler()->setCharInfo(&charInfo);
-
- Net::getLoginHandler()->registerAccount(loginData->username,
- loginData->password, loginData->email);
+ Net::getLoginHandler()->registerAccount(loginData);
}
static void switchCharacter(std::string *passToken)
@@ -1465,8 +1458,7 @@ int main(int argc, char *argv[])
case STATE_CHAR_SELECT:
logger->log("State: CHAR_SELECT");
currentDialog = new CharSelectDialog(&charInfo,
- (loginData.sex == 0) ?
- GENDER_FEMALE : GENDER_MALE);
+ loginData.sex);
positionDialog(currentDialog, screenWidth, screenHeight);
if (((CharSelectDialog*) currentDialog)->