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authorTametomo <irarice@gmail.com>2009-05-03 07:03:21 -0600
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:07:11 +0200
commitbff1991e15c47bfc9f96435bb072686565bcd602 (patch)
treeecfeb746fd4f0890ad40a8ac12174b7f6eaaa4ed /src/localplayer.h
parent15763d860130b85e95e0617aa1a7e55d98669d6f (diff)
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Fixed seemingly random attacks from occuring once a target is put up.
This was due to an uninitialized variable. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index e67630b2..38995896 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -475,8 +475,6 @@ class LocalPlayer : public Player
bool mMapInitialized; /** Whether or not the map is available yet */
- float mLastAttackTime; /**< Used to synchronize the charge dialog */
-
const std::auto_ptr<Equipment> mEquipment;
protected: