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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-16 19:04:58 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-16 19:04:58 +0000 |
commit | 35afca876ece89be5b282c73a200d0d3c5d27fe0 (patch) | |
tree | 90033c7dfd025ab0d90304bfc5440c9aaa3bbcc5 /src/localplayer.h | |
parent | 201a9a7d4fdf1ff7cb8ffc75d606bfaf6d38a0f6 (diff) | |
download | mana-35afca876ece89be5b282c73a200d0d3c5d27fe0.tar.gz mana-35afca876ece89be5b282c73a200d0d3c5d27fe0.tar.bz2 mana-35afca876ece89be5b282c73a200d0d3c5d27fe0.tar.xz mana-35afca876ece89be5b282c73a200d0d3c5d27fe0.zip |
Fixed connection dialog visibility and fixed issues with walking one tile too
many and changing direction towards an obstacle.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r-- | src/localplayer.h | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/src/localplayer.h b/src/localplayer.h index 7cad9bc4..b120969e 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -43,9 +43,15 @@ class LocalPlayer : public Player STR = 0, AGI, VIT, INT, DEX, LUK }; + /** + * Constructor. + */ LocalPlayer(Uint32 id, Uint16 job, Map *map); - virtual ~LocalPlayer(); + /** + * Destructor. + */ + ~LocalPlayer(); void setNetwork(Network *network) { mNetwork = network; } @@ -115,13 +121,16 @@ class LocalPlayer : public Player */ void setTarget(Being* target) { mTarget = target; } - void walk(unsigned char dir); - /** * Sets a new destination for this being to walk to. */ virtual void setDestination(Uint16 x, Uint16 y); + /** + * Sets a new direction to keep walking in. + */ + void setWalkingDir(int dir); + void raiseAttribute(Attribute attr); void raiseSkill(Uint16 skillId); @@ -155,6 +164,8 @@ class LocalPlayer : public Player std::auto_ptr<Inventory> mInventory; protected: + void walk(unsigned char dir); + Network *mNetwork; Being *mTarget; FloorItem *mPickUpTarget; |