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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-11-20 10:50:00 +0000
commit5a7abdafdac8f6ddd7972cadbc7e20563a0a29fc (patch)
tree95684590a32266b28f046475cfa1926c99f67e52 /src/localplayer.h
parentcf36850d2bdda67cb472d938ed58053a92fa6935 (diff)
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Merged revisions 3629-3630 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index ab519185..21035378 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -72,8 +72,6 @@ class LocalPlayer : public Player
virtual void
drawName(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) {};
- virtual Type getType() const;
-
void clearInventory();
void addInvItem(int id, int quantity, bool equipment);
void addInvItem(int index, int id, int quantity, bool equipment);