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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 00:16:28 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 17:54:13 +0200 |
commit | 404d3f7f2f9aa455bea423a6a00025df23cd6687 (patch) | |
tree | 27f6655b3345be1ab109433a55b0512dfe48cb34 /src/localplayer.cpp | |
parent | 1e1f619b9ae5aa26058c499c988f45d1fb1b6d53 (diff) | |
download | mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.gz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.bz2 mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.xz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.zip |
Removed the Mana namespace
It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 1ed65cd6..4a03c841 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -85,7 +85,7 @@ LocalPlayer::LocalPlayer(int id, int subtype): mAfkTime(0), mAwayMode(false) { - listen(Mana::Event::AttributesChannel); + listen(Event::AttributesChannel); mAwayListener = new AwayListener(); @@ -93,8 +93,8 @@ LocalPlayer::LocalPlayer(int id, int subtype): setShowName(config.getValue("showownname", 1)); - listen(Mana::Event::ConfigChannel); - listen(Mana::Event::ActorSpriteChannel); + listen(Event::ConfigChannel); + listen(Event::ActorSpriteChannel); } LocalPlayer::~LocalPlayer() @@ -1105,11 +1105,11 @@ void LocalPlayer::addMessageToQueue(const std::string &message, int color) mMessages.push_back(MessagePair(message, color)); } -void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) +void LocalPlayer::event(Event::Channel channel, const Event &event) { - if (channel == Mana::Event::ActorSpriteChannel) + if (channel == Event::ActorSpriteChannel) { - if (event.getType() == Mana::Event::Destroyed) + if (event.getType() == Event::Destroyed) { ActorSprite *actor = event.getActor("source"); @@ -1120,9 +1120,9 @@ void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) mTarget = 0; } } - else if (channel == Mana::Event::AttributesChannel) + else if (channel == Event::AttributesChannel) { - if (event.getType() == Mana::Event::UpdateAttribute) + if (event.getType() == Event::UpdateAttribute) { if (event.getInt("id") == EXP) { @@ -1133,9 +1133,9 @@ void LocalPlayer::event(Mana::Event::Channel channel, const Mana::Event &event) } } } - else if (channel == Mana::Event::ConfigChannel) + else if (channel == Event::ConfigChannel) { - if (event.getType() == Mana::Event::ConfigOptionChanged && + if (event.getType() == Event::ConfigOptionChanged && event.getString("option") == "showownname") { setShowName(config.getValue("showownname", 1)); |