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author | Andrei Karas <akaras@inbox.ru> | 2010-04-19 20:05:35 +0300 |
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committer | Bertram <yohanndotferreiraatorange.fr> | 2010-04-19 23:19:03 +0200 |
commit | 959708c60c119e03183ba97177f13e92d61e342c (patch) | |
tree | 86c8803ed1751dcf84a4feec9c05e47a695f78d8 /src/localplayer.cpp | |
parent | d5390fa51b47cc70052902301ade7d137eff9d61 (diff) | |
download | mana-959708c60c119e03183ba97177f13e92d61e342c.tar.gz mana-959708c60c119e03183ba97177f13e92d61e342c.tar.bz2 mana-959708c60c119e03183ba97177f13e92d61e342c.tar.xz mana-959708c60c119e03183ba97177f13e92d61e342c.zip |
Add afk mode for player.
Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 69 |
1 files changed, 68 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index ff7961b9..9729f55d 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -42,6 +42,7 @@ #include "gui/gui.h" #include "gui/inventorywindow.h" #include "gui/ministatus.h" +#include "gui/okdialog.h" #include "gui/skilldialog.h" #include "gui/statuswindow.h" #include "gui/theme.h" @@ -49,6 +50,7 @@ #include "gui/widgets/chattab.h" +#include "net/chathandler.h" #include "net/guildhandler.h" #include "net/inventoryhandler.h" #include "net/net.h" @@ -73,6 +75,8 @@ // TODO: This can fine tuned later on when running is added... const short walkingKeyboardDelay = 1000; +#define AWAY_LIMIT_TIMER 60 + LocalPlayer *player_node = NULL; LocalPlayer::LocalPlayer(int id, int subtype): @@ -100,8 +104,13 @@ LocalPlayer::LocalPlayer(int id, int subtype): mPathSetByMouse(false), mInventory(new Inventory(Inventory::INVENTORY)), mLocalWalkTime(-1), - mMessageTime(0) + mMessageTime(0), + mAwayDialog(0), + mAfkTime(0), + mAwayMode(false) { + mAwayListener = new AwayListener(); + mUpdateName = true; mTextColor = &Theme::getThemeColor(Theme::PLAYER); @@ -1414,3 +1423,61 @@ void LocalPlayer::optionChanged(const std::string &value) setShowName(config.getValue("showownname", 1)); } } + +void LocalPlayer::changeAwayMode() +{ + mAwayMode = !mAwayMode; + mAfkTime = 0; + if (mAwayMode) + { + cancelFollow(); + mAwayDialog = new OkDialog(_("Away"), + config.getValue("afkMessage", "I am away from keyboard")); + mAwayDialog->addActionListener(mAwayListener); + } + else + { + mAwayDialog = 0; + } +} + +void LocalPlayer::setAway(const std::string &message) +{ + if (!message.empty()) + config.setValue("afkMessage", message); + changeAwayMode(); +} + +void LocalPlayer::afkRespond(ChatTab *tab, const std::string &nick) +{ + if (mAwayMode) + { + if (mAfkTime == 0 + || cur_time < mAfkTime + || cur_time - mAfkTime > AWAY_LIMIT_TIMER) + { + std::string msg = "*AFK*: " + + config.getValue("afkMessage", "I am away from keyboard"); + + Net::getChatHandler()->privateMessage(nick, msg); + if (!tab) + { + localChatTab->chatLog(getName() + " : " + msg, + ACT_WHISPER, false); + } + else + { + tab->chatLog(getName(), msg); + } + mAfkTime = cur_time; + } + } +} + +void AwayListener::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "ok" && player_node->getAwayMode()) + { + player_node->changeAwayMode(); + } +}
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