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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-22 18:51:36 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-22 18:51:36 +0200
commitec3c689c64922baf4a9f99bc6e9345e0a80403e8 (patch)
tree7d8a17271650f199e7f90b47a4f40532b28de25d /src/localplayer.cpp
parent2e08f723375023e203654381b2a49d63c9565824 (diff)
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Applied fixes requested by cody.
- Made the map teleport distance fixed for manaserv. - Small cleanups. The branch is considered reviewed by: Cody. Resolves Mana-Mantis: #74.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index d9eb3f1f..f941dd5f 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -213,12 +213,12 @@ Position LocalPlayer::getNextWalkPosition(unsigned char dir)
if (!mMap || (!dx && !dy))
return Position((int)pos.x, (int)pos.y);
- int tileW = mMap->getTileWidth();
- int tileH = mMap->getTileHeight();
+ const int tileW = mMap->getTileWidth();
+ const int tileH = mMap->getTileHeight();
// Get the current tile pos and its offset
- int tileX = (int)pos.x / tileW;
- int tileY = (int)pos.y / tileH;
+ const int tileX = (int)pos.x / tileW;
+ const int tileY = (int)pos.y / tileH;
int offsetX = (int)pos.x % tileW;
int offsetY = (int)pos.y % tileH;