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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-08-22 16:07:11 +0000 |
commit | 10ebf4484985b98e9248c8de84b35af9b6e26d3a (patch) | |
tree | 29a1f79bd66505a80e4dfeda31230ed2df97798d /src/keyboardconfig.cpp | |
parent | 353560a2829fb9b1d9d26121658ce83589c4f5ef (diff) | |
download | mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.gz mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.bz2 mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.tar.xz mana-10ebf4484985b98e9248c8de84b35af9b6e26d3a.zip |
Fixed an arithmetic exception in ItemShortcutContainer::draw.
Changed default sitting key back to 's'.
Fixed a problem with all equipment being interpreted as weapon sprite.
Diffstat (limited to 'src/keyboardconfig.cpp')
-rw-r--r-- | src/keyboardconfig.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index 649d60b6..271961c8 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -47,7 +47,7 @@ static KeyData const keyData[KeyboardConfig::KEY_TOTAL] = { {"keyTargetClosest", SDLK_a, "Target Closest"}, {"keyPickup", SDLK_z, "Pickup"}, {"keyHideWindows", SDLK_h, "Hide Windows"}, - {"keyBeingSit", SDLK_g, "Sit"}, + {"keyBeingSit", SDLK_s, "Sit"}, {"keyShortcut0", SDLK_0, "Item Shortcut 0"}, {"keyShortcut1", SDLK_1, "Item Shortcut 1"}, {"keyShortcut2", SDLK_2, "Item Shortcut 2"}, |