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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 16:27:05 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 16:27:05 +0000
commit2327c5a7c3b054e52b69286da906f8e5c4432d1c (patch)
tree28a566d4d54b8c046b18f18c1fb592c31f83f5dd /src/item.h
parentff4d98eeee5a5a799039549c6df885a5208b792f (diff)
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Fixed player names overlapping other players and more cleanups.
Diffstat (limited to 'src/item.h')
-rw-r--r--src/item.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/item.h b/src/item.h
index c4b53ad1..c21f5ddf 100644
--- a/src/item.h
+++ b/src/item.h
@@ -80,25 +80,25 @@ class Item
getQuantity() const { return mQuantity; }
/**
- * Sets wether this item is considered equipment.
+ * Sets whether this item is considered equipment.
*/
void
setEquipment(bool equipment) { mEquipment = equipment; }
/**
- * Returns wether this item is considered equipment.
+ * Returns whether this item is considered equipment.
*/
bool
isEquipment() const { return mEquipment; }
/**
- * Sets wether this item is equipped.
+ * Sets whether this item is equipped.
*/
void
setEquipped(bool equipped) { mEquipped = equipped; }
/**
- * Returns wether this item is equipped.
+ * Returns whether this item is equipped.
*/
bool
isEquipped() const { return mEquipped; }