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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-14 11:44:16 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-14 11:44:16 +0000 |
commit | 10a530ef7a5b2b083dbabccae62c2141394daf2e (patch) | |
tree | 7c7a8b00a46ea9c68148e5b2681507282453fc13 /src/gui | |
parent | b22a61704aec7d2431c1417d2b96301d3835cf7c (diff) | |
download | mana-10a530ef7a5b2b083dbabccae62c2141394daf2e.tar.gz mana-10a530ef7a5b2b083dbabccae62c2141394daf2e.tar.bz2 mana-10a530ef7a5b2b083dbabccae62c2141394daf2e.tar.xz mana-10a530ef7a5b2b083dbabccae62c2141394daf2e.zip |
Fixed player character rendering errors in OpenGL mode.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/playerbox.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index 0e9f5e0f..b97b37b3 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -60,7 +60,7 @@ void PlayerBox::draw(gcn::Graphics *graphics) getAbsolutePosition(x, y); // Draw character - playerset->spriteset[0]->draw(screen, x + 23, y - 25); + playerset->spriteset[0]->draw(screen, x + 23, y + 23); // Draw his hair if (hairColor >= 0 && hairStyle >= 0 && |