diff options
author | Jared Adams <jaxad0127@gmail.com> | 2010-08-01 22:05:46 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-01 22:45:31 -0600 |
commit | cec8045dcdad05d76141d4e27c8c9e72696ce7dc (patch) | |
tree | 0c7cded281b0ff01b2f0f0d74f44fc88e2622533 /src/gui | |
parent | a3e61c0e830c46b51c0d135962ad361c02b93243 (diff) | |
download | mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.gz mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.bz2 mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.xz mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.zip |
Remove isActive methods from NPC dialogs and InventoryWindow
Uses counts in PlayerInfo instead.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/inventorywindow.cpp | 8 | ||||
-rw-r--r-- | src/gui/inventorywindow.h | 5 | ||||
-rw-r--r-- | src/gui/npcdialog.cpp | 5 | ||||
-rw-r--r-- | src/gui/npcdialog.h | 5 | ||||
-rw-r--r-- | src/gui/npcpostdialog.cpp | 4 | ||||
-rw-r--r-- | src/gui/npcpostdialog.h | 5 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 3 |
7 files changed, 18 insertions, 17 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index fb7d1c8c..3bb84ab8 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -140,13 +140,19 @@ InventoryWindow::InventoryWindow(Inventory *inventory): slotsChanged(mInventory); if (!isMainInventory()) + { setVisible(true); + PlayerInfo::setStorageCount(PlayerInfo::getStorageCount() + 1); + } } InventoryWindow::~InventoryWindow() { instances.remove(this); mInventory->removeInventoyListener(this); + + if (!isMainInventory()) + PlayerInfo::setStorageCount(PlayerInfo::getStorageCount() - 1); } void InventoryWindow::action(const gcn::ActionEvent &event) @@ -236,7 +242,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) if (event.getButton() == gcn::MouseEvent::LEFT) { - if (isStorageActive() && keyboard.isKeyActive(keyboard.KEY_EMOTE)) + if (instances.size() > 1 && keyboard.isKeyActive(keyboard.KEY_EMOTE)) { Item *item = mItems->getSelectedItem(); diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index 3adbc1cc..af72106b 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -107,11 +107,6 @@ class InventoryWindow : public Window, bool isMainInventory() { return mInventory->isMainInventory(); } - /** - * Returns true if any instances exist. - */ - static bool isStorageActive() { return instances.size() > 1; } - void event(const std::string &channel, const Mana::Event &event); private: diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 828ed776..c9eaff10 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -22,6 +22,7 @@ #include "gui/npcdialog.h" #include "configuration.h" +#include "playerinfo.h" #include "gui/setup.h" @@ -123,6 +124,8 @@ NpcDialog::NpcDialog(int npcId) requestFocus(); config.addListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + + 1); } NpcDialog::~NpcDialog() @@ -139,6 +142,8 @@ NpcDialog::~NpcDialog() instances.remove(this); config.removeListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + - 1); } void NpcDialog::setText(const std::string &text) diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h index 26ff9c1a..561cceb9 100644 --- a/src/gui/npcdialog.h +++ b/src/gui/npcdialog.h @@ -154,11 +154,6 @@ class NpcDialog : public Window, public gcn::ActionListener, void optionChanged(const std::string &name); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Returns the first active instance. Useful for pushing user * interaction. */ diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp index 74173ae9..6bc79017 100644 --- a/src/gui/npcpostdialog.cpp +++ b/src/gui/npcpostdialog.cpp @@ -22,6 +22,7 @@ #include "gui/npcpostdialog.h" #include "eventmanager.h" +#include "playerinfo.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" @@ -79,11 +80,14 @@ NpcPostDialog::NpcPostDialog(int npcId): instances.push_back(this); setVisible(true); + + PlayerInfo::setNPCPostCount(PlayerInfo::getNPCPostCount() + 1); } NpcPostDialog::~NpcPostDialog() { instances.remove(this); + PlayerInfo::setNPCPostCount(PlayerInfo::getNPCPostCount() - 1); } void NpcPostDialog::action(const gcn::ActionEvent &event) diff --git a/src/gui/npcpostdialog.h b/src/gui/npcpostdialog.h index ad0053a3..248e4515 100644 --- a/src/gui/npcpostdialog.h +++ b/src/gui/npcpostdialog.h @@ -47,11 +47,6 @@ public: void setVisible(bool visible); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Closes all instances. */ static void closeAll(); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 76569d38..7bf1d4fb 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -28,6 +28,7 @@ #include "item.h" #include "localplayer.h" #include "log.h" +#include "playerinfo.h" #include "playerrelations.h" #include "gui/chat.h" @@ -381,7 +382,7 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); } - if (InventoryWindow::isStorageActive()) + if (PlayerInfo::getStorageCount() > 0) { mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); } |