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authorStefan Dombrowski <stefan@uni-bonn.de>2010-10-12 15:19:24 +0200
committerStefan Dombrowski <stefan@uni-bonn.de>2010-10-12 15:19:24 +0200
commit55b10186e4a2ae7f5f1021041a10a3d20502b588 (patch)
tree8336f870a90dfd646447146da693796ad600d478 /src/gui
parentc69866123ba83f9dd4619c81eca312dda0559393 (diff)
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Little setup tweaks
* Shortening option names that got cropped in video setup * Moving options to the left hand side in player setup, because they looked like they belong to the "when ignoring" part. Reviewed-by: Bertram
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/setup_players.cpp4
-rw-r--r--src/gui/setup_video.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index 802a5b2e..93551689 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -291,8 +291,8 @@ Setup_Players::Setup_Players():
place(0, 6, mShowGenderCheckBox, 2).setPadding(2);
place(2, 5, ignore_action_label);
place(2, 6, mIgnoreActionChoicesBox, 2).setPadding(2);
- place(2, 7, mDefaultTrading);
- place(2, 8, mDefaultWhisper);
+ place(0, 7, mDefaultTrading);
+ place(0, 8, mDefaultWhisper);
place(0, 9, mWhisperTabCheckBox, 4).setPadding(4);
player_relations.addListener(this);
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index b14a8654..ba967275 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -224,7 +224,7 @@ Setup_Video::Setup_Video():
mParticleEffectsCheckBox(new CheckBox(_("Particle effects"),
mParticleEffectsEnabled)),
mNameCheckBox(new CheckBox(_("Show own name"), mNameEnabled)),
- mNPCLogCheckBox(new CheckBox(_("Log NPC interactions"), mNPCLogEnabled)),
+ mNPCLogCheckBox(new CheckBox(_("Log NPC dialogue"), mNPCLogEnabled)),
mPickupNotifyLabel(new Label(_("Show pickup notification"))),
// TRANSLATORS: Refers to "Show pickup notification"
mPickupChatCheckBox(new CheckBox(_("in chat"), mPickupChatEnabled)),
@@ -247,7 +247,7 @@ Setup_Video::Setup_Video():
{
setName(_("Video"));
- mShowMonsterDamageCheckBox = new CheckBox(_("Show monster damage"),
+ mShowMonsterDamageCheckBox = new CheckBox(_("Show damage"),
mShowMonsterDamageEnabled);
ScrollArea *scrollArea = new ScrollArea(mModeList);