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authorJared Adams <jaxad0127@gmail.com>2010-02-27 21:50:25 -0700
committerJared Adams <jaxad0127@gmail.com>2010-02-28 10:30:45 -0700
commit500ee24e22aae7b457118d152b4480e99969092e (patch)
treeea0e7e3869a80fbc86cffe97136b926cc7149bdd /src/gui
parent64e742acdb9b0dd9c44bced91766f5ea1aa9de4c (diff)
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Make the gui more themeable and distribute two themes
The older gray theme and the new wood theme are available as themes. The gray theme needs some new graphics for hilights. Add a theme option for branding and add path/to/branding/data to the PhysFS search path. Reviewed-by: Thorbjørn Lindeijer Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/emotepopup.cpp6
-rw-r--r--src/gui/gui.cpp5
-rw-r--r--src/gui/skilldialog.cpp3
-rw-r--r--src/gui/skin.cpp80
-rw-r--r--src/gui/skin.h19
-rw-r--r--src/gui/specialswindow.cpp3
-rw-r--r--src/gui/speechbubble.cpp3
-rw-r--r--src/gui/widgets/avatarlistbox.cpp5
-rw-r--r--src/gui/widgets/button.cpp12
-rw-r--r--src/gui/widgets/checkbox.cpp4
-rw-r--r--src/gui/widgets/dropdown.cpp12
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp6
-rw-r--r--src/gui/widgets/itemcontainer.cpp6
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp6
-rw-r--r--src/gui/widgets/playerbox.cpp6
-rw-r--r--src/gui/widgets/popup.h2
-rw-r--r--src/gui/widgets/progressbar.cpp4
-rw-r--r--src/gui/widgets/progressindicator.cpp7
-rw-r--r--src/gui/widgets/radiobutton.cpp16
-rw-r--r--src/gui/widgets/resizegrip.cpp6
-rw-r--r--src/gui/widgets/resizegrip.h2
-rw-r--r--src/gui/widgets/scrollarea.cpp24
-rw-r--r--src/gui/widgets/slider.cpp6
-rw-r--r--src/gui/widgets/tab.cpp12
-rw-r--r--src/gui/widgets/textfield.cpp4
-rw-r--r--src/gui/widgets/window.h2
26 files changed, 164 insertions, 97 deletions
diff --git a/src/gui/emotepopup.cpp b/src/gui/emotepopup.cpp
index 2711161e..e0c0a409 100644
--- a/src/gui/emotepopup.cpp
+++ b/src/gui/emotepopup.cpp
@@ -29,10 +29,11 @@
#include "localplayer.h"
#include "log.h"
+#include "gui/skin.h"
+
#include "resources/emotedb.h"
#include "resources/image.h"
#include "resources/iteminfo.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -56,8 +57,7 @@ EmotePopup::EmotePopup():
mEmotes.push_back(EmoteDB::getAnimation(i));
}
- ResourceManager *resman = ResourceManager::getInstance();
- mSelectionImage = resman->getImage("graphics/gui/selection.png");
+ mSelectionImage = SkinLoader::getImageFromTheme("selection.png");
if (!mSelectionImage)
logger->error("Unable to load selection.png");
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e82a33b9..bc3eb675 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -209,9 +209,8 @@ void Gui::setUseCustomCursor(bool customCursor)
SDL_ShowCursor(SDL_DISABLE);
// Load the mouse cursor
- ResourceManager *resman = ResourceManager::getInstance();
- mMouseCursors =
- resman->getImageSet("graphics/gui/mouse.png", 40, 40);
+ mMouseCursors = SkinLoader::getImageSetFromTheme("mouse.png",
+ 40, 40);
if (!mMouseCursors)
logger->error("Unable to load mouse cursors.");
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 78c5c998..d53a1867 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -25,6 +25,7 @@
#include "log.h"
#include "gui/setup.h"
+#include "gui/skin.h"
#include "gui/widgets/button.h"
#include "gui/widgets/container.h"
@@ -85,7 +86,7 @@ struct SkillInfo
}
else
{
- icon = res->getImage("graphics/gui/unknown-item.png");
+ icon = SkinLoader::getImageFromTheme("unknown-item.png");
}
}
diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp
index a682bf8f..22153720 100644
--- a/src/gui/skin.cpp
+++ b/src/gui/skin.cpp
@@ -23,22 +23,26 @@
#include "gui/skin.h"
+#include "client.h"
#include "configuration.h"
#include "configlistener.h"
#include "log.h"
#include "resources/image.h"
+#include "resources/imageset.h"
#include "resources/resourcemanager.h"
#include "utils/dtor.h"
#include "utils/stringutils.h"
#include "utils/xml.h"
+#include <physfs.h>
+
#include <algorithm>
+std::string SkinLoader::mThemePath;
SkinLoader *SkinLoader::mInstance = 0;
-
class SkinConfigListener : public ConfigListener
{
public:
@@ -197,7 +201,7 @@ Skin *SkinLoader::readSkin(const std::string &filename)
logger->log("Loading skin '%s'.", filename.c_str());
- XML::Document doc(filename);
+ XML::Document doc(resolveThemePath(filename));
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset"))
@@ -215,8 +219,7 @@ Skin *SkinLoader::readSkin(const std::string &filename)
logger->log("SkinLoader::load(): <skinset> defines "
"'%s' as a skin image.", skinSetImage.c_str());
- ResourceManager *resman = ResourceManager::getInstance();
- Image *dBorders = resman->getImage("graphics/gui/" + skinSetImage);
+ Image *dBorders = SkinLoader::getImageFromTheme(skinSetImage);
ImageRect border;
// iterate <widget>'s
@@ -286,8 +289,8 @@ Skin *SkinLoader::readSkin(const std::string &filename)
logger->log("Finished loading skin.");
// Hard-coded for now until we update the above code to look for window buttons
- Image *closeImage = resman->getImage("graphics/gui/close_button.png");
- Image *sticky = resman->getImage("graphics/gui/sticky_button.png");
+ Image *closeImage = SkinLoader::getImageFromTheme("close_button.png");
+ Image *sticky = SkinLoader::getImageFromTheme("sticky_button.png");
Image *stickyImageUp = sticky->getSubImage(0, 0, 15, 15);
Image *stickyImageDown = sticky->getSubImage(15, 0, 15, 15);
sticky->decRef();
@@ -297,3 +300,68 @@ Skin *SkinLoader::readSkin(const std::string &filename)
skin->updateAlpha(mMinimumOpacity);
return skin;
}
+
+bool SkinLoader::tryThemePath(std::string themePath)
+{
+ if (!themePath.empty())
+ {
+ themePath = "graphics/gui/" + themePath;
+ if (PHYSFS_exists(themePath.c_str()))
+ {
+ mThemePath = themePath;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void SkinLoader::prepareThemePath()
+{
+ // Try theme from settings
+ if (tryThemePath(config.getValue("theme", "")))
+ return;
+
+ // Try theme from branding
+ if (tryThemePath(branding.getValue("theme", "")))
+ return;
+
+ // Use default
+ mThemePath = "graphics/gui";
+}
+
+std::string SkinLoader::resolveThemePath(const std::string &path)
+{
+ // Need to strip off any dye info for the existence tests
+ int pos = path.find('|');
+ std::string file;
+ if (pos > 0)
+ file = path.substr(0, pos);
+ else
+ file = path;
+
+ // Might be a valid path already
+ if (PHYSFS_exists(file.c_str()))
+ return path;
+
+ // Try the theme
+ file = getThemePath() + "/" + file;
+ if (PHYSFS_exists(file.c_str()))
+ return getThemePath() + "/" + path;
+
+ // Backup
+ return "graphics/gui/" + path;
+}
+
+Image *SkinLoader::getImageFromTheme(const std::string &path)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ return resman->getImage(resolveThemePath(path));
+}
+
+ImageSet *SkinLoader::getImageSetFromTheme(const std::string &path,
+ int w, int h)
+{
+ ResourceManager *resman = ResourceManager::getInstance();
+ return resman->getImageSet(resolveThemePath(path), w, h);
+}
diff --git a/src/gui/skin.h b/src/gui/skin.h
index 15d55972..091d3001 100644
--- a/src/gui/skin.h
+++ b/src/gui/skin.h
@@ -31,6 +31,7 @@
class ConfigListener;
class Image;
+class ImageSet;
class Skin
{
@@ -101,11 +102,24 @@ class SkinLoader
static SkinLoader *instance();
static void deleteInstance();
+ static void prepareThemePath();
+ static std::string getThemePath() { return mThemePath; }
+
+ /**
+ * Returns the patch to the given gui resource relative to the theme
+ * or, if it isn't in the theme, relative to 'graphics/gui'.
+ */
+ static std::string resolveThemePath(const std::string &path);
+
+ static Image *getImageFromTheme(const std::string &path);
+ static ImageSet *getImageSetFromTheme(const std::string &path,
+ int w, int h);
+
/**
* Loads a skin.
*/
Skin *load(const std::string &filename,
- const std::string &defaultPath);
+ const std::string &defaultPath = getThemePath());
/**
* Updates the alpha values of all of the skins.
@@ -141,8 +155,11 @@ class SkinLoader
*/
ConfigListener *mSkinConfigListener;
+ static std::string mThemePath;
static SkinLoader *mInstance;
+ static bool tryThemePath(std::string themePath);
+
/**
* Tells if the current skins opacity
* should not get less than the given value
diff --git a/src/gui/specialswindow.cpp b/src/gui/specialswindow.cpp
index 1513dcf1..3ca0f037 100644
--- a/src/gui/specialswindow.cpp
+++ b/src/gui/specialswindow.cpp
@@ -24,6 +24,7 @@
#include "log.h"
#include "gui/setup.h"
+#include "gui/skin.h"
#include "gui/widgets/button.h"
#include "gui/widgets/container.h"
@@ -219,7 +220,7 @@ SpecialEntry::SpecialEntry(SpecialInfo *info) :
if (!info->icon.empty())
mIcon = new Icon(info->icon);
else
- mIcon = new Icon("graphics/gui/unknown-item.png");
+ mIcon = new Icon(SkinLoader::resolveThemePath("unknown-item.png"));
mIcon->setPosition(1, 0);
add(mIcon);
diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp
index 3a87992b..f02965d1 100644
--- a/src/gui/speechbubble.cpp
+++ b/src/gui/speechbubble.cpp
@@ -25,6 +25,7 @@
#include "graphics.h"
#include "gui/gui.h"
+#include "gui/skin.h"
#include "gui/widgets/textbox.h"
@@ -33,7 +34,7 @@
#include <guichan/widgets/label.hpp>
SpeechBubble::SpeechBubble():
- Popup("Speech", "graphics/gui/speechbubble.xml")
+ Popup("Speech", "speechbubble.xml")
{
setContentSize(140, 46);
setMinWidth(29);
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index f5a9ea18..92386739 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -25,6 +25,7 @@
#include "gui/chat.h"
#include "gui/gui.h"
#include "gui/palette.h"
+#include "gui/skin.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
@@ -44,8 +45,8 @@ AvatarListBox::AvatarListBox(AvatarListModel *model):
if (instances == 1)
{
- onlineIcon = ResourceManager::getInstance()->getImage("graphics/gui/circle-green.png");
- offlineIcon = ResourceManager::getInstance()->getImage("graphics/gui/circle-gray.png");
+ onlineIcon = SkinLoader::getImageFromTheme("circle-green.png");
+ offlineIcon = SkinLoader::getImageFromTheme("circle-gray.png");
}
setWidth(200);
diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp
index 6589c96e..36a47859 100644
--- a/src/gui/widgets/button.cpp
+++ b/src/gui/widgets/button.cpp
@@ -28,7 +28,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -54,10 +53,10 @@ struct ButtonData
};
static ButtonData const data[BUTTON_COUNT] = {
- { "graphics/gui/button.png", 0, 0 },
- { "graphics/gui/buttonhi.png", 9, 4 },
- { "graphics/gui/buttonpress.png", 16, 19 },
- { "graphics/gui/button_disabled.png", 25, 23 }
+ { "button.png", 0, 0 },
+ { "buttonhi.png", 9, 4 },
+ { "buttonpress.png", 16, 19 },
+ { "button_disabled.png", 25, 23 }
};
ImageRect Button::button[BUTTON_COUNT];
@@ -85,14 +84,13 @@ void Button::init()
if (mInstances == 0)
{
// Load the skin
- ResourceManager *resman = ResourceManager::getInstance();
Image *btn[BUTTON_COUNT];
int a, x, y, mode;
for (mode = 0; mode < BUTTON_COUNT; mode++)
{
- btn[mode] = resman->getImage(data[mode].file);
+ btn[mode] = SkinLoader::getImageFromTheme(data[mode].file);
a = 0;
for (y = 0; y < 3; y++)
{
diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp
index dc6d94b3..d5253d7c 100644
--- a/src/gui/widgets/checkbox.cpp
+++ b/src/gui/widgets/checkbox.cpp
@@ -28,7 +28,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
int CheckBox::instances = 0;
float CheckBox::mAlpha = 1.0;
@@ -45,8 +44,7 @@ CheckBox::CheckBox(const std::string &caption, bool selected):
{
if (instances == 0)
{
- ResourceManager *resman = ResourceManager::getInstance();
- Image *checkBox = resman->getImage("graphics/gui/checkbox.png");
+ Image *checkBox = SkinLoader::getImageFromTheme("checkbox.png");
checkBoxNormal = checkBox->getSubImage(0, 0, 9, 10);
checkBoxChecked = checkBox->getSubImage(9, 0, 9, 10);
checkBoxDisabled = checkBox->getSubImage(18, 0, 9, 10);
diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp
index 32b42553..eb0cdef2 100644
--- a/src/gui/widgets/dropdown.cpp
+++ b/src/gui/widgets/dropdown.cpp
@@ -32,7 +32,6 @@
#include "gui/widgets/scrollarea.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -54,17 +53,16 @@ DropDown::DropDown(gcn::ListModel *listModel):
if (instances == 0)
{
// Load the background skin
- ResourceManager *resman = ResourceManager::getInstance();
// Get the button skin
buttons[1][0] =
- resman->getImage("graphics/gui/vscroll_up_default.png");
+ SkinLoader::getImageFromTheme("vscroll_up_default.png");
buttons[0][0] =
- resman->getImage("graphics/gui/vscroll_down_default.png");
+ SkinLoader::getImageFromTheme("vscroll_down_default.png");
buttons[1][1] =
- resman->getImage("graphics/gui/vscroll_up_pressed.png");
+ SkinLoader::getImageFromTheme("vscroll_up_pressed.png");
buttons[0][1] =
- resman->getImage("graphics/gui/vscroll_down_pressed.png");
+ SkinLoader::getImageFromTheme("vscroll_down_pressed.png");
buttons[0][0]->setAlpha(mAlpha);
buttons[0][1]->setAlpha(mAlpha);
@@ -72,7 +70,7 @@ DropDown::DropDown(gcn::ListModel *listModel):
buttons[1][1]->setAlpha(mAlpha);
// get the border skin
- Image *boxBorder = resman->getImage("graphics/gui/deepbox.png");
+ Image *boxBorder = SkinLoader::getImageFromTheme("deepbox.png");
int gridx[4] = {0, 3, 28, 31};
int gridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index 41be172f..dd13c679 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -32,10 +32,10 @@
#include "log.h"
#include "gui/palette.h"
+#include "gui/skin.h"
#include "resources/emotedb.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -49,9 +49,7 @@ EmoteShortcutContainer::EmoteShortcutContainer():
addMouseListener(this);
addWidgetListener(this);
- ResourceManager *resman = ResourceManager::getInstance();
-
- mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
+ mBackgroundImg = SkinLoader::getImageFromTheme("item_shortcut_bgr.png");
mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp
index f801822c..b4270912 100644
--- a/src/gui/widgets/itemcontainer.cpp
+++ b/src/gui/widgets/itemcontainer.cpp
@@ -32,6 +32,7 @@
#include "gui/outfitwindow.h"
#include "gui/palette.h"
#include "gui/sdlinput.h"
+#include "gui/skin.h"
#include "gui/viewport.h"
#include "net/net.h"
@@ -39,7 +40,6 @@
#include "resources/image.h"
#include "resources/iteminfo.h"
-#include "resources/resourcemanager.h"
#include "utils/stringutils.h"
@@ -67,9 +67,7 @@ ItemContainer::ItemContainer(Inventory *inventory, bool forceQuantity):
mItemPopup = new ItemPopup;
setFocusable(true);
- ResourceManager *resman = ResourceManager::getInstance();
-
- mSelImg = resman->getImage("graphics/gui/selection.png");
+ mSelImg = SkinLoader::getImageFromTheme("selection.png");
if (!mSelImg)
logger->error("Unable to load selection.png");
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index 66e053d8..92a3e7d0 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -32,11 +32,11 @@
#include "gui/inventorywindow.h"
#include "gui/itempopup.h"
#include "gui/palette.h"
+#include "gui/skin.h"
#include "gui/viewport.h"
#include "resources/image.h"
#include "resources/iteminfo.h"
-#include "resources/resourcemanager.h"
#include "utils/stringutils.h"
@@ -50,9 +50,7 @@ ItemShortcutContainer::ItemShortcutContainer():
mItemPopup = new ItemPopup;
- ResourceManager *resman = ResourceManager::getInstance();
-
- mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
+ mBackgroundImg = SkinLoader::getImageFromTheme("item_shortcut_bgr.png");
mMaxItems = itemShortcut->getItemCount();
mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp
index 23da2afd..24395db7 100644
--- a/src/gui/widgets/playerbox.cpp
+++ b/src/gui/widgets/playerbox.cpp
@@ -26,8 +26,9 @@
#include "graphics.h"
#include "player.h"
+#include "gui/skin.h"
+
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -43,8 +44,7 @@ PlayerBox::PlayerBox(const Player *player):
if (instances == 0)
{
// Load the background skin
- ResourceManager *resman = ResourceManager::getInstance();
- Image *textbox = resman->getImage("graphics/gui/deepbox.png");
+ Image *textbox = SkinLoader::getImageFromTheme("deepbox.png");
int bggridx[4] = {0, 3, 28, 31};
int bggridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
diff --git a/src/gui/widgets/popup.h b/src/gui/widgets/popup.h
index 449c2f7b..d63b59ca 100644
--- a/src/gui/widgets/popup.h
+++ b/src/gui/widgets/popup.h
@@ -55,7 +55,7 @@ class Popup : public Container
* @param skin The location where the Popup's skin XML can be found.
*/
Popup(const std::string &name = "",
- const std::string &skin = "graphics/gui/gui.xml");
+ const std::string &skin = "gui.xml");
/**
* Destructor. Deletes all the added widgets.
diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp
index db2a8692..31c32132 100644
--- a/src/gui/widgets/progressbar.cpp
+++ b/src/gui/widgets/progressbar.cpp
@@ -30,7 +30,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -59,8 +58,7 @@ ProgressBar::ProgressBar(float progress,
if (mInstances == 0)
{
- ResourceManager *resman = ResourceManager::getInstance();
- Image *dBorders = resman->getImage("graphics/gui/vscroll_grey.png");
+ Image *dBorders = SkinLoader::getImageFromTheme("vscroll_grey.png");
mBorder.grid[0] = dBorders->getSubImage(0, 0, 4, 4);
mBorder.grid[1] = dBorders->getSubImage(4, 0, 3, 4);
mBorder.grid[2] = dBorders->getSubImage(7, 0, 4, 4);
diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp
index d1b6bb87..f88f6045 100644
--- a/src/gui/widgets/progressindicator.cpp
+++ b/src/gui/widgets/progressindicator.cpp
@@ -20,6 +20,8 @@
#include "progressindicator.h"
+#include "gui/skin.h"
+
#include "resources/animation.h"
#include "resources/imageset.h"
#include "resources/resourcemanager.h"
@@ -31,9 +33,8 @@
ProgressIndicator::ProgressIndicator()
{
- ResourceManager *rm = ResourceManager::getInstance();
- ImageSet *images = rm->getImageSet("graphics/gui/progress-indicator.png",
- 32, 32);
+ ImageSet *images =
+ SkinLoader::getImageSetFromTheme("progress-indicator.png", 32, 32);
Animation *anim = new Animation;
for (ImageSet::size_type i = 0; i < images->size(); ++i)
diff --git a/src/gui/widgets/radiobutton.cpp b/src/gui/widgets/radiobutton.cpp
index adbc4dd7..41c8faf7 100644
--- a/src/gui/widgets/radiobutton.cpp
+++ b/src/gui/widgets/radiobutton.cpp
@@ -24,8 +24,9 @@
#include "configuration.h"
#include "graphics.h"
+#include "gui/skin.h"
+
#include "resources/image.h"
-#include "resources/resourcemanager.h"
int RadioButton::instances = 0;
float RadioButton::mAlpha = 1.0;
@@ -43,13 +44,12 @@ RadioButton::RadioButton(const std::string &caption, const std::string &group,
{
if (instances == 0)
{
- ResourceManager *resman = ResourceManager::getInstance();
- radioNormal = resman->getImage("graphics/gui/radioout.png");
- radioChecked = resman->getImage("graphics/gui/radioin.png");
- radioDisabled = resman->getImage("graphics/gui/radioout.png");
- radioDisabledChecked = resman->getImage("graphics/gui/radioin.png");
- radioNormalHi = resman->getImage("graphics/gui/radioout_highlight.png");
- radioCheckedHi = resman->getImage("graphics/gui/radioin_highlight.png");
+ radioNormal = SkinLoader::getImageFromTheme("radioout.png");
+ radioChecked = SkinLoader::getImageFromTheme("radioin.png");
+ radioDisabled = SkinLoader::getImageFromTheme("radioout.png");
+ radioDisabledChecked = SkinLoader::getImageFromTheme("radioin.png");
+ radioNormalHi = SkinLoader::getImageFromTheme("radioout_highlight.png");
+ radioCheckedHi = SkinLoader::getImageFromTheme("radioin_highlight.png");
radioNormal->setAlpha(mAlpha);
radioChecked->setAlpha(mAlpha);
radioDisabled->setAlpha(mAlpha);
diff --git a/src/gui/widgets/resizegrip.cpp b/src/gui/widgets/resizegrip.cpp
index 106118da..d0b9b845 100644
--- a/src/gui/widgets/resizegrip.cpp
+++ b/src/gui/widgets/resizegrip.cpp
@@ -24,8 +24,9 @@
#include "configuration.h"
#include "graphics.h"
+#include "gui/skin.h"
+
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include <guichan/graphics.hpp>
@@ -38,8 +39,7 @@ ResizeGrip::ResizeGrip(const std::string &image)
if (mInstances == 0)
{
// Load the grip image
- ResourceManager *resman = ResourceManager::getInstance();
- gripImage = resman->getImage(image);
+ gripImage = SkinLoader::getImageFromTheme(image);
gripImage->setAlpha(mAlpha);
}
diff --git a/src/gui/widgets/resizegrip.h b/src/gui/widgets/resizegrip.h
index 4cc195cc..5ef93f29 100644
--- a/src/gui/widgets/resizegrip.h
+++ b/src/gui/widgets/resizegrip.h
@@ -39,7 +39,7 @@ class ResizeGrip : public gcn::Widget
/**
* Constructor.
*/
- ResizeGrip(const std::string &image = "graphics/gui/resize.png");
+ ResizeGrip(const std::string &image = "resize.png");
/**
* Destructor.
diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp
index b3e28329..dea99e8e 100644
--- a/src/gui/widgets/scrollarea.cpp
+++ b/src/gui/widgets/scrollarea.cpp
@@ -27,7 +27,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -96,8 +95,7 @@ void ScrollArea::init()
if (instances == 0)
{
// Load the background skin
- ResourceManager *resman = ResourceManager::getInstance();
- Image *textbox = resman->getImage("graphics/gui/deepbox.png");
+ Image *textbox = SkinLoader::getImageFromTheme("deepbox.png");
const int bggridx[4] = {0, 3, 28, 31};
const int bggridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
@@ -118,8 +116,8 @@ void ScrollArea::init()
textbox->decRef();
// Load vertical scrollbar skin
- Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png");
- Image *vscrollHi = resman->getImage("graphics/gui/vscroll_highlight.png");
+ Image *vscroll = SkinLoader::getImageFromTheme("vscroll_grey.png");
+ Image *vscrollHi = SkinLoader::getImageFromTheme("vscroll_highlight.png");
int vsgridx[4] = {0, 4, 7, 11};
int vsgridy[4] = {0, 4, 15, 19};
@@ -147,21 +145,21 @@ void ScrollArea::init()
vscrollHi->decRef();
buttons[UP][0] =
- resman->getImage("graphics/gui/vscroll_up_default.png");
+ SkinLoader::getImageFromTheme("vscroll_up_default.png");
buttons[DOWN][0] =
- resman->getImage("graphics/gui/vscroll_down_default.png");
+ SkinLoader::getImageFromTheme("vscroll_down_default.png");
buttons[LEFT][0] =
- resman->getImage("graphics/gui/hscroll_left_default.png");
+ SkinLoader::getImageFromTheme("hscroll_left_default.png");
buttons[RIGHT][0] =
- resman->getImage("graphics/gui/hscroll_right_default.png");
+ SkinLoader::getImageFromTheme("hscroll_right_default.png");
buttons[UP][1] =
- resman->getImage("graphics/gui/vscroll_up_pressed.png");
+ SkinLoader::getImageFromTheme("vscroll_up_pressed.png");
buttons[DOWN][1] =
- resman->getImage("graphics/gui/vscroll_down_pressed.png");
+ SkinLoader::getImageFromTheme("vscroll_down_pressed.png");
buttons[LEFT][1] =
- resman->getImage("graphics/gui/hscroll_left_pressed.png");
+ SkinLoader::getImageFromTheme("hscroll_left_pressed.png");
buttons[RIGHT][1] =
- resman->getImage("graphics/gui/hscroll_right_pressed.png");
+ SkinLoader::getImageFromTheme("hscroll_right_pressed.png");
}
instances++;
diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp
index f02c6b5c..af36518a 100644
--- a/src/gui/widgets/slider.cpp
+++ b/src/gui/widgets/slider.cpp
@@ -27,7 +27,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
Image *Slider::hStart, *Slider::hMid, *Slider::hEnd, *Slider::hGrip;
Image *Slider::vStart, *Slider::vMid, *Slider::vEnd, *Slider::vGrip;
@@ -83,9 +82,8 @@ void Slider::init()
// Load resources
if (mInstances == 0)
{
- ResourceManager *resman = ResourceManager::getInstance();
- Image *slider = resman->getImage("graphics/gui/slider.png");
- Image *sliderHi = resman->getImage("graphics/gui/slider_hilight.png");
+ Image *slider = SkinLoader::getImageFromTheme("slider.png");
+ Image *sliderHi = SkinLoader::getImageFromTheme("slider_hilight.png");
x = 0; y = 0;
w = 15; h = 6;
diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp
index 68dc2190..17145eae 100644
--- a/src/gui/widgets/tab.cpp
+++ b/src/gui/widgets/tab.cpp
@@ -30,7 +30,6 @@
#include "gui/widgets/tabbedarea.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/dtor.h"
@@ -55,10 +54,10 @@ struct TabData
};
static TabData const data[TAB_COUNT] = {
- { "graphics/gui/tab.png", 0, 0 },
- { "graphics/gui/tab_hilight.png", 9, 4 },
- { "graphics/gui/tabselected.png", 16, 19 },
- { "graphics/gui/tab.png", 25, 23 }
+ { "tab.png", 0, 0 },
+ { "tab_hilight.png", 9, 4 },
+ { "tabselected.png", 16, 19 },
+ { "tab.png", 25, 23 }
};
ImageRect Tab::tabImg[TAB_COUNT];
@@ -91,14 +90,13 @@ void Tab::init()
if (mInstances == 0)
{
// Load the skin
- ResourceManager *resman = ResourceManager::getInstance();
Image *tab[TAB_COUNT];
int a, x, y, mode;
for (mode = 0; mode < TAB_COUNT; mode++)
{
- tab[mode] = resman->getImage(data[mode].file);
+ tab[mode] = SkinLoader::getImageFromTheme(data[mode].file);
a = 0;
for (y = 0; y < 3; y++)
{
diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp
index 278b4cb9..e599c37d 100644
--- a/src/gui/widgets/textfield.cpp
+++ b/src/gui/widgets/textfield.cpp
@@ -29,7 +29,6 @@
#include "gui/skin.h"
#include "resources/image.h"
-#include "resources/resourcemanager.h"
#include "utils/copynpaste.h"
#include "utils/dtor.h"
@@ -53,8 +52,7 @@ TextField::TextField(const std::string &text, bool loseFocusOnTab):
if (instances == 0)
{
// Load the skin
- ResourceManager *resman = ResourceManager::getInstance();
- Image *textbox = resman->getImage("graphics/gui/deepbox.png");
+ Image *textbox = SkinLoader::getImageFromTheme("deepbox.png");
int gridx[4] = {0, 3, 28, 31};
int gridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h
index a54016bc..fd7fd6b7 100644
--- a/src/gui/widgets/window.h
+++ b/src/gui/widgets/window.h
@@ -57,7 +57,7 @@ class Window : public gcn::Window, gcn::WidgetListener
* @param skin The location where the window's skin XML can be found.
*/
Window(const std::string &caption = "Window", bool modal = false,
- Window *parent = NULL, const std::string &skin = "graphics/gui/gui.xml");
+ Window *parent = NULL, const std::string &skin = "gui.xml");
/**
* Destructor. Deletes all the added widgets.