diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-05 15:22:13 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-05 15:22:13 +0000 |
commit | 6374ef220d8f46647190074338f868b5d6bb4a45 (patch) | |
tree | a833453c2e712c3e992f71433f6d21c8c379ad15 /src/gui | |
parent | de61b658590630cfc59960c012c8e533b361a8b0 (diff) | |
download | mana-6374ef220d8f46647190074338f868b5d6bb4a45.tar.gz mana-6374ef220d8f46647190074338f868b5d6bb4a45.tar.bz2 mana-6374ef220d8f46647190074338f868b5d6bb4a45.tar.xz mana-6374ef220d8f46647190074338f868b5d6bb4a45.zip |
Merged 0.0 changes from revision 2800 to 2825 to trunk.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/buy.cpp | 36 | ||||
-rw-r--r-- | src/gui/buy.h | 3 | ||||
-rw-r--r-- | src/gui/sell.cpp | 56 | ||||
-rw-r--r-- | src/gui/sell.h | 10 | ||||
-rw-r--r-- | src/gui/shop.cpp | 44 | ||||
-rw-r--r-- | src/gui/shop.h | 37 | ||||
-rw-r--r-- | src/gui/shoplistbox.cpp | 200 | ||||
-rw-r--r-- | src/gui/shoplistbox.h | 124 | ||||
-rw-r--r-- | src/gui/updatewindow.cpp | 3 |
9 files changed, 462 insertions, 51 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 73f696b7..b681b683 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -26,14 +26,12 @@ #include <guichan/widgets/label.hpp> #include "button.h" -#include "listbox.h" #include "scrollarea.h" #include "shop.h" #include "slider.h" #include "../npc.h" -#include "../resources/iteminfo.h" #include "../resources/itemmanager.h" #include "../utils/tostring.h" @@ -45,8 +43,8 @@ BuyDialog::BuyDialog(): { mShopItems = new ShopItems; - mItemList = new ListBox(mShopItems); - mScrollArea = new ScrollArea(mItemList); + mShopItemList = new ShopListBox(mShopItems, mShopItems); + mScrollArea = new ScrollArea(mShopItemList); mSlider = new Slider(1.0); mQuantityLabel = new gcn::Label("0"); mMoneyLabel = new gcn::Label("Price : 0 GP / 0 GP"); @@ -60,7 +58,7 @@ BuyDialog::BuyDialog(): setContentSize(260, 210); mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mScrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110)); - mItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); + mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10)); mSlider->setEnabled(false); @@ -84,11 +82,11 @@ BuyDialog::BuyDialog(): mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14)); mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14)); - mItemList->setEventId("item"); + mShopItemList->setEventId("item"); mSlider->setEventId("slider"); - mItemList->addActionListener(this); - mItemList->addSelectionListener(this); + mShopItemList->addActionListener(this); + mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); add(mScrollArea); @@ -113,6 +111,7 @@ BuyDialog::~BuyDialog() void BuyDialog::setMoney(int amount) { mMoney = amount; + mShopItemList->setPlayersMoney(amount); mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); } @@ -125,7 +124,7 @@ void BuyDialog::reset() mAmountItems = 0; // Reset Previous Selected Items to prevent failing asserts - mItemList->setSelected(-1); + mShopItemList->setSelected(-1); mIncreaseButton->setEnabled(false); mDecreaseButton->setEnabled(false); mQuantityLabel->setCaption("0"); @@ -138,20 +137,13 @@ void BuyDialog::reset() void BuyDialog::addItem(short id, int price) { - ITEM_SHOP item_shop; - - item_shop.name = itemDb->getItemInfo(id).getName() + " " - + toString(price) + " GP"; - item_shop.price = price; - item_shop.id = id; - - mShopItems->push_back(item_shop); - mItemList->adjustSize(); + mShopItems->addItem(id, price); + mShopItemList->adjustSize(); } void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) { - int selectedItem = mItemList->getSelected(); + int selectedItem = mShopItemList->getSelected(); if (eventId == "item") { @@ -169,7 +161,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) // If no item was selected, none can be bought, otherwise // calculate how many the player can afford - mMaxItems = (mItemList->getSelected() == -1) ? 0 : + mMaxItems = (mShopItemList->getSelected() == -1) ? 0 : mMoney / mShopItems->at(selectedItem).price; // When at least one item can be bought, enable the slider and the @@ -184,7 +176,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) } // The following actions require a valid selection - if (selectedItem < 0 || selectedItem >= int(mShopItems->size())) + if (selectedItem < 0 || selectedItem >= int(mShopItems->getNumberOfElements())) { return; } @@ -269,7 +261,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) void BuyDialog::selectionChanged(const SelectionEvent &event) { - int selectedItem = mItemList->getSelected(); + int selectedItem = mShopItemList->getSelected(); if (selectedItem > -1) { diff --git a/src/gui/buy.h b/src/gui/buy.h index f5c163e1..b83b6f2f 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -28,6 +28,7 @@ #include "window.h" #include "selectionlistener.h" +#include "shoplistbox.h" #include "../guichanfwd.h" @@ -96,7 +97,7 @@ class BuyDialog : public Window, public gcn::ActionListener, SelectionListener gcn::Button *mQuitButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - ListBox *mItemList; + ShopListBox *mShopItemList; gcn::ScrollArea *mScrollArea; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 9c25aced..fd63633c 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -28,7 +28,7 @@ #include <guichan/widgets/label.hpp> #include "button.h" -#include "listbox.h" +#include "shoplistbox.h" #include "scrollarea.h" #include "shop.h" #include "slider.h" @@ -47,11 +47,11 @@ SellDialog::SellDialog(): { mShopItems = new ShopItems(); - mItemList = new ListBox(mShopItems); - ScrollArea *scrollArea = new ScrollArea(mItemList); + mShopItemList = new ShopListBox(mShopItems, mShopItems); + ScrollArea *scrollArea = new ScrollArea(mShopItemList); mSlider = new Slider(1.0); mQuantityLabel = new gcn::Label("0"); - mMoneyLabel = new gcn::Label("Price: 0"); + mMoneyLabel = new gcn::Label("Money: 0 GP / Total: 0 GP"); mItemDescLabel = new gcn::Label("Description:"); mItemEffectLabel = new gcn::Label("Effect:"); mIncreaseButton = new Button("+", "+", this); @@ -63,7 +63,7 @@ SellDialog::SellDialog(): setContentSize(260, 210); scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110)); - mItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); + mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10)); mSlider->setEnabled(false); @@ -87,11 +87,13 @@ SellDialog::SellDialog(): quitButton->setPosition(208, 186); - mItemList->setEventId("item"); + mShopItemList->setEventId("item"); mSlider->setEventId("mSlider"); - mItemList->addActionListener(this); - mItemList->addSelectionListener(this); + mShopItemList->setPriceCheck(false); + + mShopItemList->addActionListener(this); + mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); add(scrollArea); @@ -121,13 +123,14 @@ void SellDialog::reset() mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price: 0"); + mMoneyLabel->setCaption("Money: 0 GP / Total: " + + toString(mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); mItemDescLabel->setCaption(""); mItemEffectLabel->setCaption(""); // Reset Previous Selected Items to prevent failing asserts - mItemList->setSelected(-1); + mShopItemList->setSelected(-1); mIncreaseButton->setEnabled(false); mDecreaseButton->setEnabled(false); } @@ -144,14 +147,15 @@ void SellDialog::addItem(Item *item, int price) item_shop.index = item->getInvIndex(); item_shop.id = item->getId(); item_shop.quantity = item->getQuantity(); + item_shop.image = item->getInfo().getImage(); mShopItems->push_back(item_shop); - mItemList->adjustSize(); + mShopItemList->adjustSize(); } void SellDialog::action(const std::string &eventId, gcn::Widget *widget) { - int selectedItem = mItemList->getSelected(); + int selectedItem = mShopItemList->getSelected(); if (eventId == "item") { @@ -160,19 +164,22 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) mDecreaseButton->setEnabled(false); mSellButton->setEnabled(false); - mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price: 0"); + mMoneyLabel->setCaption("Money: 0 GP / Total: " + + toString(mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); if (selectedItem > -1) { mSlider->setEnabled(true); mIncreaseButton->setEnabled(true); mMaxItems = mShopItems->at(selectedItem).quantity; + mQuantityLabel->setCaption("0 / " + toString(mMaxItems)); } else { mSlider->setEnabled(false); mIncreaseButton->setEnabled(false); + mQuantityLabel->setCaption("0"); } + mQuantityLabel->adjustSize(); } else if (eventId == "quit") { @@ -181,7 +188,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) } // The following actions require a valid item selection - if (selectedItem == -1 || selectedItem >= int(mShopItems->size())) { + if (selectedItem == -1 || selectedItem >= int(mShopItems->getNumberOfElements())) { return; } @@ -224,14 +231,16 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) */ mMaxItems -= mAmountItems; + mShopItems->getShop()->at(selectedItem).quantity = mMaxItems; mAmountItems = 0; mSlider->setValue(0); mSlider->setEnabled(mMaxItems != 0); // All were sold if (!mMaxItems) { - mItemList->setSelected(-1); - mShopItems->erase(mShopItems->begin() + selectedItem); + + mShopItemList->setSelected(-1); + mShopItems->getShop()->erase(mShopItems->getShop()->begin() + selectedItem); } // Update only when there are items left, the entry doesn't exist @@ -243,11 +252,12 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) if (updateButtonsAndLabels) { // Update labels - mQuantityLabel->setCaption(toString(mAmountItems)); + mQuantityLabel->setCaption(toString(mAmountItems) + " / " + toString(mMaxItems)); mQuantityLabel->adjustSize(); int price = mAmountItems * mShopItems->at(selectedItem).price; - mMoneyLabel->setCaption("Price: " + toString(price)); + mMoneyLabel->setCaption("Money: " + toString(price) + " GP / Total: " + + toString(price + mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); // Update Buttons @@ -259,7 +269,7 @@ void SellDialog::action(const std::string &eventId, gcn::Widget *widget) void SellDialog::selectionChanged(const SelectionEvent &event) { - int selectedItem = mItemList->getSelected(); + int selectedItem = mShopItemList->getSelected(); if (selectedItem > -1) { @@ -275,3 +285,9 @@ void SellDialog::selectionChanged(const SelectionEvent &event) mItemEffectLabel->setCaption("Effect"); } } + +void SellDialog::setMoney(int amount) +{ + mPlayerMoney = amount; + mShopItemList->setPlayersMoney(amount); +} diff --git a/src/gui/sell.h b/src/gui/sell.h index 69f8b089..ba324576 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -33,7 +33,7 @@ class Item; class ShopItems; -class ListBox; +class ShopListBox; /** * The sell dialog. @@ -77,11 +77,16 @@ class SellDialog : public Window, gcn::ActionListener, SelectionListener */ void selectionChanged(const SelectionEvent &event); + /** + * Gives Player's Money amount + */ + void setMoney(int amount); + private: gcn::Button *mSellButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; - ListBox *mItemList; + ShopListBox *mShopItemList; gcn::Label *mMoneyLabel; gcn::Label *mItemDescLabel; gcn::Label *mItemEffectLabel; @@ -89,6 +94,7 @@ class SellDialog : public Window, gcn::ActionListener, SelectionListener gcn::Slider *mSlider; ShopItems *mShopItems; + int mPlayerMoney; int mMaxItems; int mAmountItems; diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index 3706cdf8..3f30732a 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -22,13 +22,53 @@ */ #include "shop.h" +#include "../utils/tostring.h" +#include "../resources/itemmanager.h" + +ShopItems::~ShopItems() +{ + clear(); +} int ShopItems::getNumberOfElements() { - return size(); + return mItemsShop.size(); } std::string ShopItems::getElementAt(int i) { - return at(i).name; + return mItemsShop.at(i).name; +} + +void ShopItems::addItem(short id, int price) +{ + ITEM_SHOP item_shop; + + item_shop.name = itemDb->getItemInfo(id).getName() + + " " + toString(price) + " GP"; + item_shop.price = price; + item_shop.id = id; + item_shop.image = itemDb->getItemInfo(id).getImage(); + + mItemsShop.push_back(item_shop); +} + +ITEM_SHOP ShopItems::at(int i) +{ + return mItemsShop.at(i); +} + +void ShopItems::push_back(ITEM_SHOP item_shop) +{ + mItemsShop.push_back(item_shop); +} + +void ShopItems::clear() +{ + mItemsShop.clear(); +} + +std::vector<ITEM_SHOP>* ShopItems::getShop() +{ + return &mItemsShop; } diff --git a/src/gui/shop.h b/src/gui/shop.h index fb1f33fd..de452b5c 100644 --- a/src/gui/shop.h +++ b/src/gui/shop.h @@ -28,22 +28,34 @@ #include <vector> #include <guichan/listmodel.hpp> +#include "../resources/image.h" struct ITEM_SHOP { + short id; std::string name; + Image *image; int price; - short id; int index; int quantity; }; -class ShopItems : public std::vector<ITEM_SHOP>, public gcn::ListModel +class ShopItems : public gcn::ListModel { public: /** * Destructor */ - virtual ~ShopItems() {}; + ~ShopItems(); + + /** + * Adds an item and its associated picture + */ + void addItem(short id, int price); + + /** + * Convenience function for adding items + */ + void push_back(ITEM_SHOP item_shop); /** * Returns the number of items in the shop. @@ -54,6 +66,25 @@ class ShopItems : public std::vector<ITEM_SHOP>, public gcn::ListModel * Returns the name of item number i in the shop. */ std::string getElementAt(int i); + + /** + * Returns the item number i in the shop. + */ + ITEM_SHOP at(int i); + + /** + * Clear the vector. + */ + void clear(); + + /** + * Direct access to the vector + */ + std::vector<ITEM_SHOP>* getShop(); + + private: + std::vector<ITEM_SHOP> mItemsShop; + }; #endif diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp new file mode 100644 index 00000000..61abff35 --- /dev/null +++ b/src/gui/shoplistbox.cpp @@ -0,0 +1,200 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: listbox.cpp 2655 2006-09-03 21:25:02Z b_lindeijer $ + */ + +#include "shoplistbox.h" + +#include "selectionlistener.h" + +#include <guichan/font.hpp> +#include <guichan/graphics.hpp> +#include <guichan/listmodel.hpp> +#include <guichan/mouseinput.hpp> +#include <guichan/imagefont.hpp> +#include <guichan/basiccontainer.hpp> + +#include "../graphics.h" + +const int ITEM_SPRITE_HEIGHT = 32; + +ShopListBox::ShopListBox(gcn::ListModel *listModel): + gcn::ListBox(listModel), + mMousePressed(false), + mPlayerMoney(0) +{ + mRowHeight = getFont()->getHeight(); + mPriceCheck = true; +} + +ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel): + gcn::ListBox(listModel), + mMousePressed(false), + mPlayerMoney(0), + mShopItems(shopListModel) +{ + mRowHeight = (getFont()->getHeight() > ITEM_SPRITE_HEIGHT ? + getFont()->getHeight() : ITEM_SPRITE_HEIGHT); + mPriceCheck = true; +} + + +void ShopListBox::setPlayersMoney(int money) +{ + mPlayerMoney = money; +} + +void ShopListBox::draw(gcn::Graphics *graphics) +{ + if (mListModel == NULL) { + return; + } + + graphics->setFont(getFont()); + + // Draw the list elements + for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += mRowHeight) + { + graphics->setColor(gcn::Color(0xffffff)); + if (mShopItems != NULL) + { + if(mPlayerMoney < mShopItems->at(i).price && mPriceCheck) + { + graphics->setColor(gcn::Color(0x919191)); + } + } + graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight)); + if (mShopItems) + dynamic_cast<Graphics*>(graphics)->drawImage(mShopItems->at(i).image, 1, y); + graphics->drawText(mListModel->getElementAt(i), ITEM_SPRITE_HEIGHT, y); + } + + // Draw rectangle below the selected list element and the list element + // not shown. + if (mSelected >= 0) { + graphics->setColor(gcn::Color(110, 160, 255)); + graphics->fillRectangle(gcn::Rectangle(0, mRowHeight * mSelected, + getWidth(), mRowHeight)); + if (mShopItems) + dynamic_cast<Graphics*>(graphics)->drawImage( + mShopItems->at(mSelected).image, 1, mRowHeight * mSelected); + graphics->drawText(mListModel->getElementAt(mSelected), + ITEM_SPRITE_HEIGHT, mRowHeight * mSelected); + } +} + +void ShopListBox::setSelected(int selected) +{ + gcn::ListBox::setSelected(selected); + if (mListModel != NULL) + { + gcn::BasicContainer *par = getParent(); + if (par == NULL) + { + return; + } + + gcn::Rectangle scroll; + + if (mSelected < 0) + { + scroll.y = 0; + } + else + { + scroll.y = mRowHeight * mSelected; + } + + scroll.height = mRowHeight; + par->showWidgetPart(this, scroll); + } + fireSelectionChangedEvent(); +} + +void ShopListBox::mousePress(int x, int y, int button) +{ + + bool enoughMoney = false; + if (button == gcn::MouseInput::LEFT && hasMouse()) + { + if (mShopItems) + { + if(mPlayerMoney >= mShopItems->at(y / mRowHeight).price) + enoughMoney = true; + } + else // Old Behaviour + enoughMoney = true; + + if (!mPriceCheck) + enoughMoney = true; + + if (enoughMoney) + { + setSelected(y / mRowHeight); + generateAction(); + mMousePressed = true; + } + } +} + +void ShopListBox::mouseRelease(int x, int y, int button) +{ + gcn::ListBox::mouseRelease(x, y, button); + + mMousePressed = false; +} + +void ShopListBox::mouseMotion(int x, int y) +{ + gcn::ListBox::mouseMotion(x, y); + + // Pretend mouse is pressed continuously while dragged. Causes list + // selection to be updated as is default in many GUIs. + if (mMousePressed) + { + mousePress(x, y, gcn::MouseInput::LEFT); + } +} + +void ShopListBox::fireSelectionChangedEvent() +{ + SelectionEvent event(this); + SelectionListeners::iterator i_end = mListeners.end(); + SelectionListeners::iterator i; + + for (i = mListeners.begin(); i != i_end; ++i) + { + (*i)->selectionChanged(event); + } +} + +void ShopListBox::adjustSize() +{ + if (mListModel != NULL) + { + setHeight(mRowHeight * mListModel->getNumberOfElements()); + } +} + +void ShopListBox::setPriceCheck(bool check) +{ + mPriceCheck = check; +} diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h new file mode 100644 index 00000000..2dff8977 --- /dev/null +++ b/src/gui/shoplistbox.h @@ -0,0 +1,124 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: listbox.h 2655 2006-09-03 21:25:02Z b_lindeijer $ + */ + +#ifndef _TMW_LISTBOX_H +#define _TMW_LISTBOX_H + +#include <guichan/widgets/listbox.hpp> +#include "shop.h" + +class SelectionListener; + +/** + * A list box, meant to be used inside a scroll area. Same as the Guichan list + * box except this one doesn't have a background, instead completely relying + * on the scroll area. It also adds selection listener functionality. + * + * \ingroup GUI + */ +class ShopListBox : public gcn::ListBox +{ + public: + /** + * Constructor. + */ + ShopListBox(gcn::ListModel *listModel); + + /** + * Constructor with shopitems + */ + ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel); + + /** + * Draws the list box. + */ + void draw(gcn::Graphics *graphics); + + void mousePress(int x, int y, int button); + void mouseRelease(int x, int y, int button); + void mouseMotion(int x, int y); + + /** + * Adds a listener to the list that's notified each time a change to + * the selection occurs. + */ + void addSelectionListener(SelectionListener *listener) + { + mListeners.push_back(listener); + } + + /** + * Removes a listener from the list that's notified each time a change + * to the selection occurs. + */ + void removeSelectionListener(SelectionListener *listener) + { + mListeners.remove(listener); + } + + /** + * Sets the index of the selected element. + */ + void setSelected(int selected); + + /** + * gives information about the current player's money + */ + void setPlayersMoney(int money); + + /** + * Adjust List draw size + */ + void adjustSize(); + + /** + * Set on/off the disabling of too expensive items. + * (Good for selling mode.) + */ + void setPriceCheck(bool check); + + private: + /** + * Sends out selection events to the list of selection listeners. + */ + void fireSelectionChangedEvent(); + + bool mMousePressed; /**< Keeps track of mouse pressed status. */ + + std::list<SelectionListener*> mListeners; + + int mPlayerMoney; + + /** + * Keeps another pointer to the same listModel, permitting to + * use the ShopItems specific functions. + */ + ShopItems *mShopItems; + + int mRowHeight; /**< Row Height */ + + bool mPriceCheck; + +}; + +#endif diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 510e10ba..c29906a1 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -86,7 +86,8 @@ UpdaterWindow::UpdaterWindow(): mCancelButton->requestFocus(); setLocationRelativeTo(getParent()); - mUpdateHost = config.getValue("updatehost", "themanaworld.org/files"); + mUpdateHost = + config.getValue("updatehost", "http://updates.themanaworld.org"); mBasePath = config.getValue("homeDir", "."); // Try to download the updates list |