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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/gui/worldselectdialog.h
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/gui/worldselectdialog.h')
-rw-r--r--src/gui/worldselectdialog.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/worldselectdialog.h b/src/gui/worldselectdialog.h
index f2b74582..a1150cb8 100644
--- a/src/gui/worldselectdialog.h
+++ b/src/gui/worldselectdialog.h
@@ -30,7 +30,7 @@
#include <guichan/keylistener.hpp>
#include <guichan/listmodel.hpp>
-#include <vector>
+#include <memory>
class LoginData;
class WorldListModel;
@@ -57,7 +57,7 @@ class WorldSelectDialog : public Window, public gcn::ActionListener,
void mouseClicked(gcn::MouseEvent &mouseEvent) override;
private:
- WorldListModel *mWorldListModel;
+ std::unique_ptr<WorldListModel> mWorldListModel;
gcn::ListBox *mWorldList;
gcn::Button *mChangeLoginButton;
gcn::Button *mChooseWorld;