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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 23:06:51 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 23:06:51 -0600 |
commit | 69217e82e8631bbb2183a1322d0985a495c52f5e (patch) | |
tree | 60ba8d777ddd9d8121a910e864b8d2434c982347 /src/gui/worldselectdialog.cpp | |
parent | 8ef86b6da8e2b5a9c5ff9db6ef22980013e52dd3 (diff) | |
download | mana-69217e82e8631bbb2183a1322d0985a495c52f5e.tar.gz mana-69217e82e8631bbb2183a1322d0985a495c52f5e.tar.bz2 mana-69217e82e8631bbb2183a1322d0985a495c52f5e.tar.xz mana-69217e82e8631bbb2183a1322d0985a495c52f5e.zip |
Polish login procedure and fix some bugs with it
WorldSelectDialog now works correctly. Buttons for several dialogs have more explainatory text and consistant locations.
Diffstat (limited to 'src/gui/worldselectdialog.cpp')
-rw-r--r-- | src/gui/worldselectdialog.cpp | 74 |
1 files changed, 35 insertions, 39 deletions
diff --git a/src/gui/worldselectdialog.cpp b/src/gui/worldselectdialog.cpp index cdc6bb75..aef98078 100644 --- a/src/gui/worldselectdialog.cpp +++ b/src/gui/worldselectdialog.cpp @@ -22,6 +22,7 @@ #include "gui/worldselectdialog.h" #include "gui/widgets/button.h" +#include "gui/widgets/layout.h" #include "gui/widgets/listbox.h" #include "gui/widgets/scrollarea.h" @@ -40,15 +41,15 @@ extern WorldInfo **server_info; /** * The list model for the server list. */ -class ServerListModel : public gcn::ListModel +class WorldListModel : public gcn::ListModel { public: - ServerListModel(Worlds worlds): + WorldListModel(Worlds worlds): mWorlds(worlds) { } - virtual ~ServerListModel() {} + virtual ~WorldListModel() {} int getNumberOfElements() { @@ -67,59 +68,54 @@ class ServerListModel : public gcn::ListModel WorldSelectDialog::WorldSelectDialog(Worlds worlds): Window(_("Select World")) { - mServerListModel = new ServerListModel(worlds); - mServerList = new ListBox(mServerListModel); - ScrollArea *mScrollArea = new ScrollArea(mServerList); - mOkButton = new Button(_("OK"), "ok", this); - Button *mCancelButton = new Button(_("Cancel"), "cancel", this); - - setContentSize(200, 100); - - mCancelButton->setPosition( - 200 - mCancelButton->getWidth() - 5, - 100 - mCancelButton->getHeight() - 5); - mOkButton->setPosition( - mCancelButton->getX() - mOkButton->getWidth() - 5, - 100 - mOkButton->getHeight() - 5); - mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - mScrollArea->setDimension(gcn::Rectangle( - 5, 5, 200 - 2 * 5, - 100 - 3 * 5 - mCancelButton->getHeight() - - mScrollArea->getFrameSize())); - - mServerList->setActionEventId("ok"); - - //mServerList->addActionListener(this); - - add(mScrollArea); - add(mOkButton); - add(mCancelButton); + mWorldListModel = new WorldListModel(worlds); + mWorldList = new ListBox(mWorldListModel); + ScrollArea *worldsScroll = new ScrollArea(mWorldList); + mChangeLoginButton = new Button(_("Change Login"), "login", this); + mChooseWorld = new Button(_("Choose World"), "world", this); + + worldsScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + place(0, 0, worldsScroll, 3, 5).setPadding(2); + place(1, 5, mChangeLoginButton); + place(2, 5, mChooseWorld); + + // Make sure the list has enough height + getLayout().setRowHeight(0, 60); + + reflowLayout(0, 0); if (worlds.size() == 0) // Disable Ok button - mOkButton->setEnabled(false); + mChooseWorld->setEnabled(false); else // Select first server - mServerList->setSelected(0); + mWorldList->setSelected(0); center(); setVisible(true); - mOkButton->requestFocus(); + mChooseWorld->requestFocus(); } WorldSelectDialog::~WorldSelectDialog() { - delete mServerListModel; + delete mWorldListModel; } void WorldSelectDialog::action(const gcn::ActionEvent &event) { - if (event.getId() == "ok") + if (event.getId() == "world") { - mOkButton->setEnabled(false); - Net::getLoginHandler()->chooseServer(mServerList->getSelected()); - state = STATE_UPDATE; + mChangeLoginButton->setEnabled(false); + mChooseWorld->setEnabled(false); + Net::getLoginHandler()->chooseServer(mWorldList->getSelected()); + + // Check in case netcode moves us forward + if (state == STATE_WORLD_SELECT) + state = STATE_WORLD_SELECT_ATTEMPT; } - else if (event.getId() == "cancel") + else if (event.getId() == "login") + { state = STATE_LOGIN; + } } |