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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-20 20:56:59 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-20 20:56:59 +0000
commit7ce021a8e4fce72af6e79cad22243bdd50bb8656 (patch)
tree06f9eadde06667d640f94e8ecc8b526a45af402d /src/gui/window.cpp
parent368c9002365118212d9ef9b6bb00f9148522770f (diff)
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Reverted changes to skill dialog, a new one will be developed alongside it so
that the current one remains working for now. Also XML maps now can load but not the base64 or gzip kind yet.
Diffstat (limited to 'src/gui/window.cpp')
-rw-r--r--src/gui/window.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index c17e4c76..399cb73f 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -227,10 +227,12 @@ void Window::mouseMotion(int mx, int my)
if (y + winHeight > screen->h) y = screen->h - winHeight;
// Snap window to edges
+ /*
if (x < snapSize) x = 0;
if (y < snapSize) y = 0;
if (x + winWidth + snapSize > screen->w) x = screen->w - winWidth;
if (y + winHeight + snapSize > screen->h) y = screen->h - winHeight;
+ */
this->setPosition(x, y);
}