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author | Jared Adams <jaxad0127@gmail.com> | 2010-05-02 14:43:40 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-06 22:21:57 -0600 |
commit | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch) | |
tree | f0986c6839d1e79b402d5d4ec36e4994741955ea /src/gui/widgets | |
parent | 844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff) | |
download | mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.gz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.bz2 mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.xz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.zip |
Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
Diffstat (limited to 'src/gui/widgets')
-rw-r--r-- | src/gui/widgets/playerbox.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp index 57cbec6f..a953f474 100644 --- a/src/gui/widgets/playerbox.cpp +++ b/src/gui/widgets/playerbox.cpp @@ -86,8 +86,8 @@ void PlayerBox::draw(gcn::Graphics *graphics) { // Draw character const int bs = getFrameSize(); - const int x = getWidth() / 2 + bs; - const int y = getHeight() - bs; + const int x = getWidth() / 2 + bs - 16; + const int y = getHeight() - bs - 32; mPlayer->drawSpriteAt(static_cast<Graphics*>(graphics), x, y); } |