summaryrefslogtreecommitdiff
path: root/src/gui/widgets/window.cpp
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-06-03 17:56:33 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-08-04 21:24:44 +0200
commit350e7468d14e0b88e6b2eeb367d9488b394df8ba (patch)
tree79b0a1879f546e9e4bc1711600f8d6e3ec23c784 /src/gui/widgets/window.cpp
parentf94d3280c2f2520a80e9099e0dd4d6d9491e18a5 (diff)
downloadmana-350e7468d14e0b88e6b2eeb367d9488b394df8ba.tar.gz
mana-350e7468d14e0b88e6b2eeb367d9488b394df8ba.tar.bz2
mana-350e7468d14e0b88e6b2eeb367d9488b394df8ba.tar.xz
mana-350e7468d14e0b88e6b2eeb367d9488b394df8ba.zip
Reuse Window::ensureOnScreen
Less code duplication.
Diffstat (limited to 'src/gui/widgets/window.cpp')
-rw-r--r--src/gui/widgets/window.cpp24
1 files changed, 7 insertions, 17 deletions
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index 25ca7684..6b36ebe2 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -437,13 +437,7 @@ void Window::mouseDragged(gcn::MouseEvent &event)
// Keep guichan window inside screen when it may be moved
if (isMovable() && mMoved)
- {
- int newX = std::max(0, getX());
- int newY = std::max(0, getY());
- newX = std::min(graphics->getWidth() - getWidth(), newX);
- newY = std::min(graphics->getHeight() - getHeight(), newY);
- setPosition(newX, newY);
- }
+ ensureOnScreen();
if (mouseResize && !mMoved)
{
@@ -785,19 +779,15 @@ void Window::ensureOnScreen()
if (getWidth() == 0 && getHeight() == 0)
return;
- gcn::Rectangle dimension = getDimension();
+ gcn::Rectangle dim = getDimension();
// Check the left and bottom screen boundaries
- if (dimension.x + dimension.width > graphics->getWidth())
- dimension.x = graphics->getWidth() - dimension.width;
- if (dimension.y + dimension.height > graphics->getHeight())
- dimension.y = graphics->getHeight() - dimension.height;
+ dim.x = std::min(graphics->getWidth() - dim.width, dim.x);
+ dim.y = std::min(graphics->getHeight() - dim.height, dim.y);
// But never allow the windows to disappear in to the right and top
- if (dimension.x < 0)
- dimension.x = 0;
- if (dimension.y < 0)
- dimension.y = 0;
+ dim.x = std::max(0, dim.x);
+ dim.y = std::max(0, dim.y);
- setDimension(dimension);
+ setPosition(dim.x, dim.y);
}