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author | Bertram <bertram@cegetel.net> | 2009-07-30 23:28:18 +0200 |
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committer | Bertram <bertram@cegetel.net> | 2009-07-30 23:28:18 +0200 |
commit | 3ff2538f8dda2f16e2a536ffc1d994374260d6f2 (patch) | |
tree | e4399e3206a76d8c2c4dc1af1fb5dddeafca14be /src/gui/widgets/window.cpp | |
parent | ab6b8095d0bfe87c548776e640043b9b2bc46639 (diff) | |
download | mana-3ff2538f8dda2f16e2a536ffc1d994374260d6f2.tar.gz mana-3ff2538f8dda2f16e2a536ffc1d994374260d6f2.tar.bz2 mana-3ff2538f8dda2f16e2a536ffc1d994374260d6f2.tar.xz mana-3ff2538f8dda2f16e2a536ffc1d994374260d6f2.zip |
Fixed windows loss when changing to a lowered resolution. (Mantis 776)
Diffstat (limited to 'src/gui/widgets/window.cpp')
-rw-r--r-- | src/gui/widgets/window.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 19d80671..1ee84a6f 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -306,6 +306,10 @@ void Window::setVisible(bool visible) void Window::setVisible(bool visible, bool forceSticky) { + // Check if the window is off screen... + if (visible) + checkIfIsOffScreen(); + gcn::Window::setVisible((!forceSticky && isSticky()) || visible); } @@ -526,6 +530,9 @@ void Window::loadWindowState() { setSize(mDefaultWidth, mDefaultHeight); } + + // Check if the window is off screen... + checkIfIsOffScreen(); } void Window::saveWindowState() @@ -739,3 +746,63 @@ void Window::center() { setLocationRelativeTo(getParent()); } + +void Window::checkIfIsOffScreen(bool partially, bool entirely) +{ + // Move the window onto screen if it has become off screen + // For instance, because of resolution change... + + // First of all, don't deal when a window hasn't got + // any size initialized yet... + if (getWidth() == 0 && getHeight() == 0) + return; + + // Made partially the default behaviour + if (!partially && !entirely) + partially = true; + + // Keep guichan window inside screen (supports resizing any side) + + gcn::Rectangle winDimension = getDimension(); + + if (winDimension.x < 0) + { + winDimension.width += winDimension.x; + winDimension.x = 0; + } + if (winDimension.y < 0) + { + winDimension.height += winDimension.y; + winDimension.y = 0; + } + + // Look if the window is partially off-screen limits... + if (partially) + { + if (winDimension.x + winDimension.width > graphics->getWidth()) + { + winDimension.x = graphics->getWidth() - winDimension.width; + } + + if (winDimension.y + winDimension.height > graphics->getHeight()) + { + winDimension.y = graphics->getHeight() - winDimension.height; + } + setDimension(winDimension); + return; + } + + if (entirely) + { + if (winDimension.x > graphics->getWidth()) + { + winDimension.x = graphics->getWidth() - winDimension.width; + } + + if (winDimension.y > graphics->getHeight()) + { + winDimension.y = graphics->getHeight() - winDimension.height; + } + } + setDimension(winDimension); +} |