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authorJared Adams <jaxad0127@gmail.com>2010-01-11 02:12:47 +0000
committerJared Adams <jaxad0127@gmail.com>2010-01-11 02:12:47 +0000
commit440150cba3cd8441283d9914fc444358dee64495 (patch)
tree89ff0bb6b5229748861ba5364268e3c465a3b3a0 /src/gui/widgets/itemshortcutcontainer.cpp
parentada99b0ff2395e4d0853016306564f471bfc1bc8 (diff)
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Cleanup GUI classes
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
Diffstat (limited to 'src/gui/widgets/itemshortcutcontainer.cpp')
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp254
1 files changed, 254 insertions, 0 deletions
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gui/widgets/itemshortcutcontainer.h"
+
+#include "configuration.h"
+#include "graphics.h"
+#include "inventory.h"
+#include "item.h"
+#include "itemshortcut.h"
+#include "keyboardconfig.h"
+#include "localplayer.h"
+
+#include "gui/inventorywindow.h"
+#include "gui/itempopup.h"
+#include "gui/palette.h"
+#include "gui/viewport.h"
+
+#include "resources/image.h"
+#include "resources/iteminfo.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/stringutils.h"
+
+ItemShortcutContainer::ItemShortcutContainer():
+ ShortcutContainer(),
+ mItemClicked(false),
+ mItemMoved(NULL)
+{
+ addMouseListener(this);
+ addWidgetListener(this);
+
+ mItemPopup = new ItemPopup;
+
+ ResourceManager *resman = ResourceManager::getInstance();
+
+ mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
+ mMaxItems = itemShortcut->getItemCount();
+
+ mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
+
+ mBoxHeight = mBackgroundImg->getHeight();
+ mBoxWidth = mBackgroundImg->getWidth();
+}
+
+ItemShortcutContainer::~ItemShortcutContainer()
+{
+ mBackgroundImg->decRef();
+ delete mItemPopup;
+}
+
+void ItemShortcutContainer::draw(gcn::Graphics *graphics)
+{
+ if (config.getValue("guialpha", 0.8) != mAlpha)
+ {
+ mAlpha = config.getValue("guialpha", 0.8);
+ mBackgroundImg->setAlpha(mAlpha);
+ }
+
+ Graphics *g = static_cast<Graphics*>(graphics);
+
+ graphics->setFont(getFont());
+
+ for (int i = 0; i < mMaxItems; i++)
+ {
+ const int itemX = (i % mGridWidth) * mBoxWidth;
+ const int itemY = (i / mGridWidth) * mBoxHeight;
+
+ g->drawImage(mBackgroundImg, itemX, itemY);
+
+ // Draw item keyboard shortcut.
+ const char *key = SDL_GetKeyName(
+ (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i));
+ graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
+
+ if (itemShortcut->getItem(i) < 0)
+ continue;
+
+ Item *item =
+ player_node->getInventory()->findItem(itemShortcut->getItem(i));
+
+ if (item)
+ {
+ // Draw item icon.
+ Image* image = item->getImage();
+
+ if (image)
+ {
+ std::string caption;
+ if (item->getQuantity() > 1)
+ caption = toString(item->getQuantity());
+ else if (item->isEquipped())
+ caption = "Eq.";
+
+ g->drawImage(image, itemX, itemY);
+ if (item->isEquipped())
+ g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED));
+ g->drawText(caption, itemX + mBoxWidth / 2,
+ itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
+ }
+ }
+ }
+
+ if (mItemMoved)
+ {
+ // Draw the item image being dragged by the cursor.
+ Image* image = mItemMoved->getImage();
+ if (image)
+ {
+ const int tPosX = mCursorPosX - (image->getWidth() / 2);
+ const int tPosY = mCursorPosY - (image->getHeight() / 2);
+
+ g->drawImage(image, tPosX, tPosY);
+ g->drawText(toString(mItemMoved->getQuantity()),
+ tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
+ gcn::Graphics::CENTER);
+ }
+ }
+}
+
+void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
+{
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (!mItemMoved && mItemClicked)
+ {
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ const int itemId = itemShortcut->getItem(index);
+
+ if (index == -1 || itemId < 0)
+ return;
+
+ Item *item = player_node->getInventory()->findItem(itemId);
+
+ if (item)
+ {
+ mItemMoved = item;
+ itemShortcut->removeItem(index);
+ }
+ }
+ if (mItemMoved)
+ {
+ mCursorPosX = event.getX();
+ mCursorPosY = event.getY();
+ }
+ }
+}
+
+void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
+{
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+
+ if (index == -1)
+ return;
+
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ // Stores the selected item if theirs one.
+ if (itemShortcut->isItemSelected() && inventoryWindow->isVisible())
+ {
+ itemShortcut->setItem(index);
+ itemShortcut->setItemSelected(-1);
+ }
+ else if (itemShortcut->getItem(index))
+ mItemClicked = true;
+ }
+ else if (event.getButton() == gcn::MouseEvent::RIGHT)
+ {
+ Item *item = player_node->getInventory()->
+ findItem(itemShortcut->getItem(index));
+
+ if (!item)
+ return;
+
+ // Convert relative to the window coordinates to absolute screen
+ // coordinates.
+ viewport->showPopup(viewport->getMouseX(), viewport->getMouseY(), item);
+ }
+}
+
+void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
+{
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (itemShortcut->isItemSelected())
+ itemShortcut->setItemSelected(-1);
+
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ if (index == -1)
+ {
+ mItemMoved = NULL;
+ return;
+ }
+ if (mItemMoved)
+ {
+ itemShortcut->setItems(index, mItemMoved->getId());
+ mItemMoved = NULL;
+ }
+ else if (itemShortcut->getItem(index) && mItemClicked)
+ {
+ itemShortcut->useItem(index);
+ }
+
+ if (mItemClicked)
+ mItemClicked = false;
+ }
+}
+
+// Show ItemTooltip
+void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
+{
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ const int itemId = itemShortcut->getItem(index);
+
+ if (index == -1 || itemId < 0)
+ return;
+
+ Item *item = player_node->getInventory()->findItem(itemId);
+
+ if (item)
+ {
+ mItemPopup->setItem(item->getInfo());
+ mItemPopup->view(viewport->getMouseX(), viewport->getMouseY());
+ }
+ else
+ {
+ mItemPopup->setVisible(false);
+ }
+}
+
+// Hide ItemTooltip
+void ItemShortcutContainer::mouseExited(gcn::MouseEvent &event)
+{
+ mItemPopup->setVisible(false);
+}