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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-08-02 03:43:30 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-08-02 03:43:30 +0200
commitbb45602e36b4e8869c2d888277d706124e131904 (patch)
tree23a627aba69f8afdf3cf528cfb1a65cced791915 /src/gui/widgets/container.h
parent33032808e024b6dade5b751f15f4878edd507787 (diff)
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Crash fix when re-entering the game
Throw away the old layout rather than trying to reuse it and crashing cause of collisions.
Diffstat (limited to 'src/gui/widgets/container.h')
-rw-r--r--src/gui/widgets/container.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/widgets/container.h b/src/gui/widgets/container.h
index 2b8039f4..0f1d1bb7 100644
--- a/src/gui/widgets/container.h
+++ b/src/gui/widgets/container.h
@@ -65,6 +65,12 @@ class Container : public gcn::Container
*/
void updateLayout();
+ /**
+ * Removes the layout, making it forget about any widgets (needed when
+ * reusing a container with new widgets).
+ */
+ void clearLayout();
+
private:
LayoutHelper *mLayoutHelper;
};