summaryrefslogtreecommitdiff
path: root/src/gui/widgets/channeltab.h
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-14 21:07:57 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-14 21:08:51 +0100
commit2779eb792a04667958feab9b433c1c82392c0bc3 (patch)
tree18566c7aad65a4ac5010da10616d5943ea33a120 /src/gui/widgets/channeltab.h
parent92a6fd04d44bcd405641d7297a0167e2d5aba26f (diff)
downloadmana-2779eb792a04667958feab9b433c1c82392c0bc3.tar.gz
mana-2779eb792a04667958feab9b433c1c82392c0bc3.tar.bz2
mana-2779eb792a04667958feab9b433c1c82392c0bc3.tar.xz
mana-2779eb792a04667958feab9b433c1c82392c0bc3.zip
Avoid crash when receiving SMSG_MAP_MASK without Game instance
It happened to me a few times. Needs checking whether we could instead make sure we always have a Game instance when receiving this message, because this way a map mask might get ignored. Or maybe the map mask just needs to be stored elsewhere.
Diffstat (limited to 'src/gui/widgets/channeltab.h')
0 files changed, 0 insertions, 0 deletions