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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-31 23:01:23 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-31 23:01:23 +0000 |
commit | 052cdbd8fce689b64371da82409bfd4e0f189f45 (patch) | |
tree | 316c8a69defc2a9ca69d9e3a4840de44db8d2382 /src/gui/viewport.cpp | |
parent | 6d928722369bc1db7f17d3fb0d0cb69ce304d39b (diff) | |
download | mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.gz mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.bz2 mana-052cdbd8fce689b64371da82409bfd4e0f189f45.tar.xz mana-052cdbd8fce689b64371da82409bfd4e0f189f45.zip |
Merged revisions 4071,4093,4100,4363 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines
Players now need to
click on the monster sprites rather than the tile. Players will now
move to the target before attacking it.
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r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line
Fixed clicking near player.
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r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line
Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed).
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r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line
corrected date in changelog
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Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index d086418f..9671e34f 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -370,8 +370,10 @@ void Viewport::mousePressed(gcn::MouseEvent &event) mPlayerFollowMouse = false; - const int tilex = (event.getX() + (int) mViewX) / 32; - const int tiley = (event.getY() + (int) mViewY) / 32; + const int pixelx = event.getX() + (int) mViewX; + const int pixely = event.getY() + (int) mViewY; + const int tilex = pixelx / mMap->getTileWidth(); + const int tiley = pixely / mMap->getTileHeight(); // Right click might open a popup if (event.getButton() == gcn::MouseEvent::RIGHT) @@ -379,7 +381,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) Being *being; FloorItem *floorItem; - if ((being = beingManager->findBeing(tilex, tiley)) && + if ((being = beingManager->findBeingByPixel(tilex, tiley)) && being != player_node) { mPopupMenu->showPopup(event.getX(), event.getY(), being); |