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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-31 23:01:23 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-31 23:01:23 +0000
commit052cdbd8fce689b64371da82409bfd4e0f189f45 (patch)
tree316c8a69defc2a9ca69d9e3a4840de44db8d2382 /src/gui/viewport.cpp
parent6d928722369bc1db7f17d3fb0d0cb69ce304d39b (diff)
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Merged revisions 4071,4093,4100,4363 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines Players now need to click on the monster sprites rather than the tile. Players will now move to the target before attacking it. ........ r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line Fixed clicking near player. ........ r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed). ........ r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line corrected date in changelog ........
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index d086418f..9671e34f 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -370,8 +370,10 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
mPlayerFollowMouse = false;
- const int tilex = (event.getX() + (int) mViewX) / 32;
- const int tiley = (event.getY() + (int) mViewY) / 32;
+ const int pixelx = event.getX() + (int) mViewX;
+ const int pixely = event.getY() + (int) mViewY;
+ const int tilex = pixelx / mMap->getTileWidth();
+ const int tiley = pixely / mMap->getTileHeight();
// Right click might open a popup
if (event.getButton() == gcn::MouseEvent::RIGHT)
@@ -379,7 +381,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
Being *being;
FloorItem *floorItem;
- if ((being = beingManager->findBeing(tilex, tiley)) &&
+ if ((being = beingManager->findBeingByPixel(tilex, tiley)) &&
being != player_node)
{
mPopupMenu->showPopup(event.getX(), event.getY(), being);