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authorChuck Miller <shadowmil@gmail.com>2010-11-11 21:55:25 -0500
committerChuck Miller <shadowmil@gmail.com>2010-11-11 22:45:58 -0500
commit5727a2d9eeb0688a16e5b7fe32f6d9836c4f7a4e (patch)
tree994cdeb1187a94996ca38c5e274aabaa5f1fec76 /src/gui/viewport.cpp
parent3dd1baab3fb00a3aa99447430f16a431a205c614 (diff)
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Have the event system channels use enums instead of strings
Reviewed-by: Freeyorp
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r--src/gui/viewport.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 06dbd43e..6cef33a1 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -72,7 +72,7 @@ Viewport::Viewport():
setFocusable(true);
- listen("ActorSprite");
+ listen(CHANNEL_ACTORSPRITE);
}
Viewport::~Viewport()
@@ -556,9 +556,9 @@ void Viewport::hideBeingPopup()
mBeingPopup->setVisible(false);
}
-void Viewport::event(const std::string &channel, const Mana::Event &event)
+void Viewport::event(Channels channel, const Mana::Event &event)
{
- if (channel == "ActorSprite" && event.getName() == "Destroyed")
+ if (channel == CHANNEL_ACTORSPRITE && event.getName() == "Destroyed")
{
ActorSprite *actor = event.getActor("source");