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authorFalkreon <falkreon@gmail.com>2009-04-14 18:11:16 -0400
committerJared Adams <jaxad0127@gmail.com>2009-04-14 16:46:03 -0600
commit87d906c4f3529e7ce8f836876292efbfbe765990 (patch)
tree0536d5e0e2c8ea9937e51ed31ceef7cdb1ad8dd0 /src/gui/status.h
parent412a8fd2cff7f24729ab36bc6a59fd533b6d26c0 (diff)
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HP Bar Gradual Coloration
Makes HP Bars gradually fade from green to orange to red as HP goes down (or up). It looks pretty :)~
Diffstat (limited to 'src/gui/status.h')
-rw-r--r--src/gui/status.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/status.h b/src/gui/status.h
index 403a7d59..78d35a32 100644
--- a/src/gui/status.h
+++ b/src/gui/status.h
@@ -62,6 +62,11 @@ class StatusWindow : public Window, public gcn::ActionListener
static void updateXPBar(ProgressBar *bar, bool percent = true);
static void updateJobBar(ProgressBar *bar, bool percent = true);
+ /**
+ * Used by updateHPBar to get the weighted average of two colors
+ */
+ static float weightedAverage(float n1, float n2, float w);
+
private:
LocalPlayer *mPlayer;