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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-18 14:47:14 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-03-18 14:47:14 +0000
commitab678324e3d73e2354cef331624ecef7cfc03203 (patch)
tree29394a5aca6e59f817f7cfa3b9281891a273d259 /src/gui/status.cpp
parent32badd4b6f843cb74fdc3238fe92119518c8c0ab (diff)
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Added a toString conversion function.
Diffstat (limited to 'src/gui/status.cpp')
-rw-r--r--src/gui/status.cpp109
1 files changed, 41 insertions, 68 deletions
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 28108fca..d7cae2f0 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -24,7 +24,6 @@
#include "status.h"
#include <guichan/widgets/label.hpp>
-#include <sstream>
#include "button.h"
#include "progressbar.h"
@@ -33,6 +32,8 @@
#include "../graphics.h"
+#include "../utils/tostring.h"
+
extern Graphics *graphics;
StatusWindow::StatusWindow(LocalPlayer *player):
@@ -224,43 +225,31 @@ StatusWindow::StatusWindow(LocalPlayer *player):
void StatusWindow::update()
{
- std::stringstream updateText;
-
// Status Part
// -----------
- updateText.str("");
- updateText << "Level: " << mPlayer->mLevel;
- mLvlLabel->setCaption(updateText.str());
+ mLvlLabel->setCaption("Level: " + toString(mPlayer->mLevel));
mLvlLabel->adjustSize();
- updateText.str("");
- updateText << "Money: " << mPlayer->mGp << " GP";
- mGpLabel->setCaption(updateText.str());
+ mGpLabel->setCaption("Money: " + toString(mPlayer->mGp) + " GP");
mGpLabel->adjustSize();
- updateText.str("");
- updateText << "Job: " << mPlayer->mJobLevel;
- mJobXpLabel->setCaption(updateText.str());
+ mJobXpLabel->setCaption("Job: " + toString(mPlayer->mJobLevel));
mJobXpLabel->adjustSize();
- updateText.str("");
- updateText << mPlayer->mHp << "/" << mPlayer->mMaxHp;
- mHpValueLabel->setCaption(updateText.str());
+ mHpValueLabel->setCaption(toString(mPlayer->mHp) +
+ "/" + toString(mPlayer->mMaxHp));
mHpValueLabel->adjustSize();
- updateText.str("");
- updateText << mPlayer->mMp << "/" << mPlayer->mMaxMp;
- mMpValueLabel->setCaption(updateText.str());
+ mMpValueLabel->setCaption(toString(mPlayer->mMp) +
+ "/" + toString(mPlayer->mMaxMp));
mMpValueLabel->adjustSize();
- updateText.str("");
- updateText << (int)mPlayer->mXp << "/" << (int)mPlayer->mXpForNextLevel;
- mXpValueLabel->setCaption(updateText.str());
+ mXpValueLabel->setCaption(toString(mPlayer->mXp) +
+ "/" + toString(mPlayer->mXpForNextLevel));
mXpValueLabel->adjustSize();
- updateText.str("");
- updateText << (int)mPlayer->mJobXp << "/" << (int)mPlayer->mJobXpForNextLevel;
- mJobValueLabel->setCaption(updateText.str());
+ mJobValueLabel->setCaption(toString(mPlayer->mJobXp) +
+ "/" + toString(mPlayer->mJobXpForNextLevel));
mJobValueLabel->adjustSize();
// HP Bar coloration
@@ -295,92 +284,76 @@ void StatusWindow::update()
"Dexterity",
"Luck"
};
-
int statusPoints = mPlayer->mStatsPointsToAttribute;
- updateText.str("");
- updateText << "Remaining Status Points: " << statusPoints;
-
// Update labels
for (int i = 0; i < 6; i++) {
- std::stringstream sstr;
-
mStatsLabel[i]->setCaption(attrNames[i]);
- mStatsLabel[i]->adjustSize();
+ mStatsDisplayLabel[i]->setCaption(toString((int)mPlayer->mAttr[i]));
+ mPointsLabel[i]->setCaption(toString((int)mPlayer->mAttrUp[i]));
- sstr.str("");
- sstr << (int)mPlayer->mAttr[i];
- mStatsDisplayLabel[i]->setCaption(sstr.str());
+ mStatsLabel[i]->adjustSize();
mStatsDisplayLabel[i]->adjustSize();
-
- sstr.str("");
- sstr << (int)mPlayer->mAttrUp[i];
- mPointsLabel[i]->setCaption(sstr.str());
mPointsLabel[i]->adjustSize();
mStatsButton[i]->setEnabled(mPlayer->mAttrUp[i] <= statusPoints);
}
- mRemainingStatsPointsLabel->setCaption(updateText.str());
+ mRemainingStatsPointsLabel->setCaption("Remaining Status Points: " +
+ toString(statusPoints));
mRemainingStatsPointsLabel->adjustSize();
// Derived Stats Points
// Attack TODO: Count equipped Weapons and items attack bonuses
- updateText.str("");
- updateText << int(mPlayer->ATK + mPlayer->ATK_BONUS);
- mStatsAttackPoints->setCaption(updateText.str());
+ mStatsAttackPoints->setCaption(
+ toString(mPlayer->ATK + mPlayer->ATK_BONUS));
mStatsAttackPoints->adjustSize();
// Defense TODO: Count equipped Armors and items defense bonuses
- updateText.str("");
- updateText << int(mPlayer->DEF + mPlayer->DEF_BONUS);
- mStatsDefensePoints->setCaption(updateText.str());
+ mStatsDefensePoints->setCaption(
+ toString(mPlayer->DEF + mPlayer->DEF_BONUS));
mStatsDefensePoints->adjustSize();
// Magic Attack TODO: Count equipped items M.Attack bonuses
- updateText.str("");
- updateText << int(mPlayer->MATK + mPlayer->MATK_BONUS);
- mStatsMagicAttackPoints->setCaption(updateText.str());
+ mStatsMagicAttackPoints->setCaption(
+ toString(mPlayer->MATK + mPlayer->MATK_BONUS));
mStatsMagicAttackPoints->adjustSize();
// Magic Defense TODO: Count equipped items M.Defense bonuses
- updateText.str("");
- updateText << int(mPlayer->MDEF + mPlayer->MDEF_BONUS);
- mStatsMagicDefensePoints->setCaption(updateText.str());
+ mStatsMagicDefensePoints->setCaption(
+ toString(mPlayer->MDEF + mPlayer->MDEF_BONUS));
mStatsMagicDefensePoints->adjustSize();
// Accuracy %
- updateText.str("");
- updateText << (int)mPlayer->HIT;
- mStatsAccuracyPoints->setCaption(updateText.str());
+ mStatsAccuracyPoints->setCaption(toString(mPlayer->HIT));
mStatsAccuracyPoints->adjustSize();
// Evasion %
- updateText.str("");
- updateText << (int)mPlayer->FLEE;
- mStatsEvadePoints->setCaption(updateText.str());
+ mStatsEvadePoints->setCaption(toString(mPlayer->FLEE));
mStatsEvadePoints->adjustSize();
// Reflex %
- updateText.str("");
- updateText << ((int)mPlayer->DEX / 4); // + counter
- mStatsReflexPoints->setCaption(updateText.str());
+ mStatsReflexPoints->setCaption(toString(mPlayer->DEX / 4)); // + counter
mStatsReflexPoints->adjustSize();
// Update Second column widgets position
mGpLabel->setPosition(mLvlLabel->getX() + mLvlLabel->getWidth() + 20,
mLvlLabel->getY());
- mXpLabel->setPosition(mHpValueLabel->getX() + mHpValueLabel->getWidth() + 10,
- mHpLabel->getY());
- mXpBar->setPosition(mXpLabel->getX() + mXpLabel->getWidth() + 5,
- mXpLabel->getY());
- mXpValueLabel->setPosition(mXpBar->getX() + mXpBar->getWidth() + 5,
- mXpLabel->getY());
+ mXpLabel->setPosition(
+ mHpValueLabel->getX() + mHpValueLabel->getWidth() + 10,
+ mHpLabel->getY());
+ mXpBar->setPosition(
+ mXpLabel->getX() + mXpLabel->getWidth() + 5,
+ mXpLabel->getY());
+ mXpValueLabel->setPosition(
+ mXpBar->getX() + mXpBar->getWidth() + 5,
+ mXpLabel->getY());
mJobXpLabel->setPosition(mXpLabel->getX(), mMpLabel->getY());
- mJobXpBar->setPosition(mXpBar->getX() + mXpBar->getWidth() -
- mJobXpBar->getWidth(), mJobXpLabel->getY());
+ mJobXpBar->setPosition(
+ mXpBar->getX() + mXpBar->getWidth() - mJobXpBar->getWidth(),
+ mJobXpLabel->getY());
mJobValueLabel->setPosition(290, mJobXpLabel->getY());
}