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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-12 13:24:16 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-12 21:23:10 +0100 |
commit | 306ad2effe4d0897453e61ad787e01dc47c33076 (patch) | |
tree | 75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/gui/skilldialog.h | |
parent | 66599a9896e0cf69b58c0a73152aba4750d87af2 (diff) | |
download | mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.gz mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.bz2 mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.xz mana-306ad2effe4d0897453e61ad787e01dc47c33076.zip |
General code cleanups
* Use default member initializers
* Use range-based for loops
* Avoid needless pointer references for ShopItem::mDuplicates
* Removed type aliases that are only used once or twice
* Removed more unused includes
* Removed some unused functions
* Removed superfluous .c_str()
* Rely on default copy and assignment operators for Vector class
* Use std::unique_ptr in some places
* Removed duplicated mPlayerMoney updating in SellDialog
* Removed duplicated Game::handleInput call
* Removed unused SDLInput::mMouseInWindow
* Removed remnant of manual widget positioning in HelpWindow
* Removed superfluous initialization of static pointers
Diffstat (limited to 'src/gui/skilldialog.h')
-rw-r--r-- | src/gui/skilldialog.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index ebf29ff8..e88c279f 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -75,8 +75,7 @@ class SkillDialog : public Window, public gcn::ActionListener, public EventListe bool hasSkills() { return !mSkills.empty(); } private: - using SkillMap = std::map<int, SkillInfo *>; - SkillMap mSkills; + std::map<int, SkillInfo *> mSkills; TabbedArea *mTabs; Label *mPointsLabel; Button *mIncreaseButton; |