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authorBlue Sans Douze <bluesansdouze@gmail.com>2011-03-27 20:18:02 +0200
committerBlue Sans Douze <bluesansdouze@gmail.com>2011-04-02 20:37:42 +0200
commitdf7771d05d782789026f01bcbdbcba44028f99aa (patch)
treebc0b99f81dfebceeb1ddb0420c175839186c2c89 /src/gui/skilldialog.cpp
parent717ebd24d5419ad79ec215c2d28256268a3fa315 (diff)
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Fix a bug with SkillDialog which doesn't listen to attributes changed
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r--src/gui/skilldialog.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index be46132e..5b3314d1 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -24,6 +24,7 @@
#include "log.h"
#include "playerinfo.h"
#include "configuration.h"
+#include "listener.h"
#include "gui/setup.h"
@@ -211,6 +212,8 @@ private:
SkillDialog::SkillDialog():
Window(_("Skills"))
{
+ listen(CHANNEL_ATTRIBUTES);
+
setWindowName("Skills");
setCloseButton(true);
setResizable(true);
@@ -277,6 +280,17 @@ void SkillDialog::update()
}
}
+void SkillDialog::event(Channels channel, const Mana::Event &event)
+{
+ if (event.getName() == EVENT_UPDATEATTRIBUTE)
+ {
+ if (event.getInt("id") == SKILL_POINTS)
+ {
+ update();
+ }
+ }
+}
+
void SkillDialog::loadSkills(const std::string &file)
{
// Fixes issues with removing tabs