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authorJared Adams <jaxad0127@gmail.com>2010-03-25 23:45:27 -0600
committerJared Adams <jaxad0127@gmail.com>2010-03-26 06:53:05 -0600
commit3be9cace41bcef4b7bf55bffea5d3596bd588e7e (patch)
tree174cb77c11ddf755eaea52bba836b496d177ff91 /src/gui/skilldialog.cpp
parent48754058d7be3f433734cb1524e9e74cfd4fd55f (diff)
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Replace most dynamic_casts with static_casts
The remaining instances can't easily or safely be changed as the classes involved don't have type information like Being does. Reviewed-by: Freeyorp
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r--src/gui/skilldialog.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 943bda3a..0a5b8d71 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -138,11 +138,11 @@ public:
void draw(gcn::Graphics *gcnGraphics)
{
- SkillModel* model = dynamic_cast<SkillModel*>(mListModel);
-
- if (!model)
+ if (!mListModel)
return;
+ SkillModel* model = static_cast<SkillModel*>(mListModel);
+
updateAlpha();
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
@@ -226,13 +226,9 @@ void SkillDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "inc")
{
- SkillTab *tab = dynamic_cast<SkillTab*>(mTabs->getSelectedTab());
-
- if (tab)
- {
- if (SkillInfo *info = tab->getSelectedInfo())
- Net::getPlayerHandler()->increaseSkill(info->id);
- }
+ SkillTab *tab = static_cast<SkillTab*>(mTabs->getSelectedTab());
+ if (SkillInfo *info = tab->getSelectedInfo())
+ Net::getPlayerHandler()->increaseSkill(info->id);
}
else if (event.getId() == "close")
{