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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-01-30 01:34:16 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-09 20:00:07 +0100 |
commit | 1b1050da1c7b84cc72b7efbb2229294975be9e10 (patch) | |
tree | 68d15ccb015d58aeb5797ffd06efca3e55997c24 /src/gui/skill.cpp | |
parent | 0d4142a891cd228da24ee3aa3bbd7dc622da5b75 (diff) | |
parent | 955a7613d1fe116fe5e1da07a222b6849b3c885c (diff) | |
download | mana-1b1050da1c7b84cc72b7efbb2229294975be9e10.tar.gz mana-1b1050da1c7b84cc72b7efbb2229294975be9e10.tar.bz2 mana-1b1050da1c7b84cc72b7efbb2229294975be9e10.tar.xz mana-1b1050da1c7b84cc72b7efbb2229294975be9e10.zip |
Merged with Aethyra master as of 2009-01-27
Conflicts:
Almost everywhere.
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r-- | src/gui/skill.cpp | 77 |
1 files changed, 42 insertions, 35 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 4afd913d..304719b6 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -21,13 +21,13 @@ #include <guichan/widgets/label.hpp> -#include "skill.h" - #include "button.h" #include "listbox.h" -#include "scrollarea.h" +#include "skill.h" #include "windowcontainer.h" +#include "widgets/layout.h" + #include "../localplayer.h" #include "../log.h" @@ -36,7 +36,7 @@ #include "../utils/strprintf.h" #include "../utils/xml.h" -static const char *SKILLS_FILE = "skills.xml"; +static const char *SKILLS_FILE = _("skills.xml"); struct SkillInfo { std::string name; @@ -51,21 +51,24 @@ class SkillGuiTableModel : public StaticTableModel { public: SkillGuiTableModel(SkillDialog *dialog) : - StaticTableModel(0, 3) + StaticTableModel(0, 3, 0xbdb5aa) { mEntriesNr = 0; mDialog = dialog; update(); } - virtual int getRows() { return mEntriesNr; } + virtual int getRows(void) + { + return mEntriesNr; + } virtual int getColumnWidth(int index) { - switch (index) { - case 0: return 160; - default: return 35; - } + if (index == 0) + return 160; + + return 35; } virtual int getRowHeight() @@ -83,7 +86,8 @@ public: mEntriesNr = mDialog->getSkills().size(); resize(); - for (int i = 0; i < mEntriesNr; i++) { + for (int i = 0; i < mEntriesNr; i++) + { SKILL *skill = mDialog->getSkills()[i]; SkillInfo const *info; char tmp[128]; @@ -123,31 +127,33 @@ SkillDialog::SkillDialog(): mTable.setModel(mTableModel); mTable.setLinewiseSelection(true); - setWindowName("Skills"); + setWindowName(_("Skills")); setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 260, 25, 255, 260); + setMinHeight(50 + mTableModel->getHeight()); + setMinWidth(200); + // mSkillListBox = new ListBox(this); ScrollArea *skillScrollArea = new ScrollArea(&mTable); mPointsLabel = new gcn::Label(strprintf(_("Skill points: %d"), 0)); - mIncButton = new Button(_("Up"), "inc", this); - mUseButton = new Button(_("Use"), "use", this); + mIncButton = new Button(_("Up"), _("inc"), this); + mUseButton = new Button(_("Use"), _("use"), this); mUseButton->setEnabled(false); // mSkillListBox->setActionEventId("skill"); mTable.setActionEventId("skill"); skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); - mPointsLabel->setDimension(gcn::Rectangle(8, 190, 200, 16)); - mIncButton->setPosition(skillScrollArea->getX(), 210); - mUseButton->setPosition(mIncButton->getX() + mIncButton->getWidth() + 5, - 210); + skillScrollArea->setOpaque(false); + + place(0, 0, skillScrollArea, 5).setPadding(3); + place(0, 1, mPointsLabel, 2); + place(3, 2, mIncButton); + place(4, 2, mUseButton); - add(skillScrollArea); - add(mPointsLabel); - add(mIncButton); - add(mUseButton); + Layout &layout = getLayout(); + layout.setRowHeight(0, Layout::AUTO_SET); // mSkillListBox->addActionListener(this); mTable.addActionListener(this); @@ -167,9 +173,7 @@ void SkillDialog::action(const gcn::ActionEvent &event) // Increment skill int selectedSkill = mTable.getSelectedRow();//mSkillListBox->getSelected(); if (selectedSkill >= 0) - { player_node->raiseSkill(mSkillList[selectedSkill]->id); - } } else if (event.getId() == "skill") { @@ -178,9 +182,7 @@ void SkillDialog::action(const gcn::ActionEvent &event) player_node->mSkillPoint > 0); } else if (event.getId() == "close") - { setVisible(false); - } } void SkillDialog::update() @@ -190,7 +192,8 @@ void SkillDialog::update() int selectedSkill = mTable.getSelectedRow(); - if (selectedSkill >= 0) { + if (selectedSkill >= 0) + { int skillId = mSkillList[selectedSkill]->id; bool modifiable; @@ -201,10 +204,12 @@ void SkillDialog::update() mIncButton->setEnabled(modifiable && player_node->mSkillPoint > 0); - } else + } + else mIncButton->setEnabled(false); mTableModel->update(); + setMinHeight(50 + mTableModel->getHeight()); } int SkillDialog::getNumberOfElements() @@ -214,10 +219,10 @@ int SkillDialog::getNumberOfElements() bool SkillDialog::hasSkill(int id) { - for (unsigned int i = 0; i < mSkillList.size(); i++) { - if (mSkillList[i]->id == id) { + for (unsigned int i = 0; i < mSkillList.size(); i++) + { + if (mSkillList[i]->id == id) return true; - } } return false; } @@ -233,8 +238,10 @@ void SkillDialog::addSkill(int id, int lvl, int mp) void SkillDialog::setSkill(int id, int lvl, int mp) { - for (unsigned int i = 0; i < mSkillList.size(); i++) { - if (mSkillList[i]->id == id) { + for (unsigned int i = 0; i < mSkillList.size(); i++) + { + if (mSkillList[i]->id == id) + { mSkillList[i]->lv = lvl; mSkillList[i]->sp = mp; } @@ -256,7 +263,7 @@ static void initSkillinfo() if (!root || !xmlStrEqual(root->name, BAD_CAST "skills")) { - logger->log("Error loading skills file: %s", SKILLS_FILE); + logger->log(_("Error loading skills file: %s"), SKILLS_FILE); skill_db.resize(2, emptySkillInfo); skill_db[1].name = "Basic"; skill_db[1].modifiable = true; |