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author | Yohann Ferreira <bertram@cegetel.net> | 2005-09-29 19:46:12 +0000 |
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committer | Yohann Ferreira <bertram@cegetel.net> | 2005-09-29 19:46:12 +0000 |
commit | aac98cf8bcde36ba50ab45254866afc365a7908a (patch) | |
tree | 4e2ef7600f2ebd101484a305d3df6ca5135b39ef /src/gui/skill.cpp | |
parent | c00d3acf930359740ae6125533b5233ae06b765e (diff) | |
download | mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.gz mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.bz2 mana-aac98cf8bcde36ba50ab45254866afc365a7908a.tar.xz mana-aac98cf8bcde36ba50ab45254866afc365a7908a.zip |
Improved a lot windows reset to default size and pos. Also corrected a few the default win position. And moved the setposition from game to each win, to clarify the code.
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r-- | src/gui/skill.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 2e9b91a5..d9c224be 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -34,6 +34,9 @@ #include "../net/messageout.h" #include "../net/protocol.h" +#include "graphics.h" +extern Graphics *graphics; + char *skill_db[] = { // 0-99 "", "Basic", "Sword", "Two hand", "HP regeneration", "Bash", "Provoke", "Magnum", "Endure", "MP regeneration", @@ -65,6 +68,7 @@ SkillDialog::SkillDialog(): skillPoints(0) { setWindowName("Skills"); + setDefaultSize(graphics->getWidth() - 255, 25, 240, 240); skillListBox = new ListBox(this); skillScrollArea = new ScrollArea(skillListBox); @@ -79,7 +83,6 @@ SkillDialog::SkillDialog(): useButton->setEventId("use"); closeButton->setEventId("close"); - setContentSize(240, 240); skillScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); skillScrollArea->setDimension(gcn::Rectangle(5, 5, 230, 180)); pointsLabel->setDimension(gcn::Rectangle(8, 190, 200, 16)); @@ -102,6 +105,7 @@ SkillDialog::SkillDialog(): closeButton->addActionListener(this); setLocationRelativeTo(getParent()); + loadWindowState(); } SkillDialog::~SkillDialog() |