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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-09-19 17:28:33 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-09-19 17:28:33 +0000
commit1a9320fafb23940d0463e6f384713d0f99fc0c61 (patch)
treed152680dbdc8febf0b5a445ba760255068d72f04 /src/gui/setup_keyboard.h
parent2f027ebcf8f0ad78f7edf58af7dda94d89034c85 (diff)
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Merged 0.0 changes from revision 3362 to 3580 to trunk.
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+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_GUI_SETUP_KEYBOARD_H
+#define _TMW_GUI_SETUP_KEYBOARD_H
+
+#include "setuptab.h"
+#include "button.h"
+#include "../guichanfwd.h"
+
+#include <guichan/actionlistener.hpp>
+
+
+#include <string>
+
+class Setup_Keyboard : public SetupTab, public gcn::ActionListener
+{
+ public:
+ /**
+ * Constructor
+ */
+ Setup_Keyboard();
+
+ /**
+ * Destructor
+ */
+ ~Setup_Keyboard();
+
+ void apply();
+ void cancel();
+
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Get an update on the assigned key.
+ */
+ void refreshAssignedKey(int index);
+
+ /**
+ * The callback function when a new key has been pressed.
+ */
+ void newKeyCallback(int index);
+
+ /**
+ * Shorthand method to update all the keys.
+ */
+ void refreshKeys();
+
+ /**
+ * If a key function is unresolved, then this reverts it.
+ */
+ void keyUnresolved();
+
+ private:
+ class KeyListModel *mKeyListModel;
+ gcn::ListBox *mKeyList;
+
+ gcn::Button *mAssignKeyButton;
+ gcn::Button *mMakeDefaultButton;
+
+ bool mKeySetting; /**< flag to check if key being set. */
+};
+
+#endif