summaryrefslogtreecommitdiff
path: root/src/gui/setup_keyboard.cpp
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-07-24 13:54:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-07-24 13:54:06 +0000
commit8e3fad97a5df4bfc706b0246794b00428bd207e0 (patch)
tree92b36ee0b3180544464ed4ec3109efebc34979dc /src/gui/setup_keyboard.cpp
parentdc5d9dee3f3f726d463f5f23f5902d1d0373df93 (diff)
downloadmana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.gz
mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.bz2
mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.tar.xz
mana-8e3fad97a5df4bfc706b0246794b00428bd207e0.zip
Fixed initialization order and added setup_keyboard.* and keyboardconfig.* to
the list of source files. Also set some missing Subversion properties.
Diffstat (limited to 'src/gui/setup_keyboard.cpp')
-rw-r--r--src/gui/setup_keyboard.cpp283
1 files changed, 142 insertions, 141 deletions
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp
index 4cb39494..6a89ce8f 100644
--- a/src/gui/setup_keyboard.cpp
+++ b/src/gui/setup_keyboard.cpp
@@ -1,141 +1,142 @@
-/*
- * The Mana World
- * Copyright 2007 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-#include "setup_keyboard.h"
-
-#include <guichan/widgets/label.hpp>
-
-#include "button.h"
-#include "ok_dialog.h"
-
-#include "../configuration.h"
-#include "../keyboardconfig.h"
-
-#include "../utils/tostring.h"
-
-#include <SDL_keyboard.h>
-
-Setup_Keyboard::Setup_Keyboard()
-{
- setOpaque(false);
-
- keyboard.setSetupKeyboard(this);
-
- mKeyLabel = new gcn::Label[keyboard.KEY_TOTAL];
- mKeyButton = new Button[keyboard.KEY_TOTAL];
-
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- refreshAssignedKey(i);
- mKeyLabel[i].setPosition(10, 10+(i*20));
- add(&mKeyLabel[i]);
-
- mKeyButton[i].setCaption("Set");
- mKeyButton[i].adjustSize();
- mKeyButton[i].addActionListener(this);
- mKeyButton[i].setActionEventId("sk"+toString(i));
- mKeyButton[i].setPosition(150,5+(i*20));
- add(&mKeyButton[i]);
- }
- mMakeDefaultButton = new Button("Default", "makeDefault", this);
- mMakeDefaultButton->setPosition(200, 5);
- mMakeDefaultButton->addActionListener(this);
- add(mMakeDefaultButton);
-}
-
-Setup_Keyboard::~Setup_Keyboard()
-{
- delete [] mKeyLabel;
- delete [] mKeyButton;
- delete mMakeDefaultButton;
-}
-
-void Setup_Keyboard::apply()
-{
- if (keyboard.hasConflicts())
- {
- new OkDialog("Key Conflict(s) Detected.",
- "One or more key conflicts has been detected. "
- "Resolve them immediately, "
- "or gameplay might result in unpredictable behaviour");
- }
- keyboard.setEnabled(true);
- keyboard.store();
-}
-
-void Setup_Keyboard::cancel()
-{
- keyboard.retrieve();
- keyboard.setEnabled(true);
- refreshKeys();
-}
-
-void Setup_Keyboard::action(const gcn::ActionEvent &event)
-{
- if (event.getId() == "makeDefault")
- {
- keyboard.makeDefault();
- refreshKeys();
- return;
- }
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- if (event.getId() == "sk"+toString(i))
- {
- keyboard.setEnabled(false);
- keyboard.setNewKeyIndex(i);
- enableSetButtons(false);
- mKeyLabel[i].setCaption(keyboard.getKeyCaption(i) + ": ?");
- }
- }
-}
-
-void Setup_Keyboard::enableSetButtons(bool bValue)
-{
- for (int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- mKeyButton[i].setEnabled(bValue);
- }
-}
-
-void Setup_Keyboard::refreshAssignedKey(const int index)
-{
- char *temp = SDL_GetKeyName(
- (SDLKey) keyboard.getKeyValue(index));
- mKeyLabel[index].setCaption(
- keyboard.getKeyCaption(index) + ": " + toString(temp));
- mKeyLabel[index].adjustSize();
-}
-
-void Setup_Keyboard::newKeyCallback(const int index)
-{
- refreshAssignedKey(index);
- enableSetButtons(true);
-}
-
-void Setup_Keyboard::refreshKeys()
-{
- for(int i=0; i < keyboard.KEY_TOTAL; i++)
- {
- refreshAssignedKey(i);
- }
-}
+/*
+ * The Mana World
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "setup_keyboard.h"
+
+#include <guichan/widgets/label.hpp>
+
+#include "button.h"
+#include "ok_dialog.h"
+
+#include "../configuration.h"
+#include "../keyboardconfig.h"
+
+#include "../utils/tostring.h"
+
+#include <SDL_keyboard.h>
+
+Setup_Keyboard::Setup_Keyboard()
+{
+ setOpaque(false);
+
+ keyboard.setSetupKeyboard(this);
+
+ mKeyLabel = new gcn::Label[keyboard.KEY_TOTAL];
+ mKeyButton = new Button[keyboard.KEY_TOTAL];
+
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
+ {
+ refreshAssignedKey(i);
+ mKeyLabel[i].setPosition(10, 10+(i*20));
+ add(&mKeyLabel[i]);
+
+ mKeyButton[i].setCaption("Set");
+ mKeyButton[i].adjustSize();
+ mKeyButton[i].addActionListener(this);
+ mKeyButton[i].setActionEventId("sk"+toString(i));
+ mKeyButton[i].setPosition(150,5+(i*20));
+ add(&mKeyButton[i]);
+ }
+ mMakeDefaultButton = new Button("Default", "makeDefault", this);
+ mMakeDefaultButton->setPosition(200, 5);
+ mMakeDefaultButton->addActionListener(this);
+ add(mMakeDefaultButton);
+}
+
+Setup_Keyboard::~Setup_Keyboard()
+{
+ delete [] mKeyLabel;
+ delete [] mKeyButton;
+ delete mMakeDefaultButton;
+}
+
+void Setup_Keyboard::apply()
+{
+ if (keyboard.hasConflicts())
+ {
+ new OkDialog("Key Conflict(s) Detected.",
+ "One or more key conflicts has been detected. "
+ "Resolve them immediately, "
+ "or gameplay might result in unpredictable behaviour");
+ }
+ keyboard.setEnabled(true);
+ keyboard.store();
+}
+
+void Setup_Keyboard::cancel()
+{
+ keyboard.retrieve();
+ keyboard.setEnabled(true);
+ refreshKeys();
+}
+
+void Setup_Keyboard::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "makeDefault")
+ {
+ keyboard.makeDefault();
+ refreshKeys();
+ return;
+ }
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
+ {
+ if (event.getId() == "sk"+toString(i))
+ {
+ keyboard.setEnabled(false);
+ keyboard.setNewKeyIndex(i);
+ enableSetButtons(false);
+ mKeyLabel[i].setCaption(keyboard.getKeyCaption(i) + ": ?");
+ }
+ }
+}
+
+void Setup_Keyboard::enableSetButtons(bool bValue)
+{
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
+ {
+ mKeyButton[i].setEnabled(bValue);
+ }
+}
+
+void Setup_Keyboard::refreshAssignedKey(const int index)
+{
+ char *temp = SDL_GetKeyName(
+ (SDLKey) keyboard.getKeyValue(index));
+ mKeyLabel[index].setCaption(
+ keyboard.getKeyCaption(index) + ": " + toString(temp));
+ mKeyLabel[index].adjustSize();
+}
+
+void Setup_Keyboard::newKeyCallback(const int index)
+{
+ refreshAssignedKey(index);
+ enableSetButtons(true);
+}
+
+void Setup_Keyboard::refreshKeys()
+{
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
+ {
+ refreshAssignedKey(i);
+ }
+}