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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-01-08 22:03:33 +0100 |
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committer | Ira Rice <irarice@gmail.com> | 2009-01-08 16:27:30 -0700 |
commit | 193ccbdba8031a351ea622f8842b6d9a0b6cfd43 (patch) | |
tree | 5e62faa24be231e60a3aa2643fa233f356ac23c7 /src/gui/setup_keyboard.cpp | |
parent | 3f8387402ee7b528026450232cb457c8ae1cf4e2 (diff) | |
download | mana-193ccbdba8031a351ea622f8842b6d9a0b6cfd43.tar.gz mana-193ccbdba8031a351ea622f8842b6d9a0b6cfd43.tar.bz2 mana-193ccbdba8031a351ea622f8842b6d9a0b6cfd43.tar.xz mana-193ccbdba8031a351ea622f8842b6d9a0b6cfd43.zip |
Made remaining dialogs translatable
Most strings are now translatable. Please do report any missing ones.
Strings excluded from translation are anything that gets written to the
log file or is otherwise not shown in the GUI.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/gui/setup_keyboard.cpp')
-rw-r--r-- | src/gui/setup_keyboard.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 007fcb52..75fa542f 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -33,6 +33,7 @@ #include "../configuration.h" #include "../keyboardconfig.h" +#include "../utils/gettext.h" #include "../utils/tostring.h" /** @@ -83,13 +84,13 @@ Setup_Keyboard::Setup_Keyboard(): scrollArea->setDimension(gcn::Rectangle(10, 10, 200, 140)); add(scrollArea); - mAssignKeyButton = new Button("Assign", "assign", this); + mAssignKeyButton = new Button(_("Assign"), "assign", this); mAssignKeyButton->setPosition(165, 155); mAssignKeyButton->addActionListener(this); mAssignKeyButton->setEnabled(false); add(mAssignKeyButton); - mMakeDefaultButton = new Button("Default", "makeDefault", this); + mMakeDefaultButton = new Button(_("Default"), "makeDefault", this); mMakeDefaultButton->setPosition(10, 155); mMakeDefaultButton->addActionListener(this); add(mMakeDefaultButton); @@ -110,8 +111,9 @@ void Setup_Keyboard::apply() if (keyboard.hasConflicts()) { - new OkDialog("Key Conflict(s) Detected.", - "Resolve them, or gameplay may result in strange behaviour."); + new OkDialog(_("Key Conflict(s) Detected."), + _("Resolve them, or gameplay may result in strange " + "behaviour.")); } keyboard.setEnabled(true); keyboard.store(); @@ -169,7 +171,7 @@ void Setup_Keyboard::newKeyCallback(int index) void Setup_Keyboard::refreshKeys() { - for(int i = 0; i < keyboard.KEY_TOTAL; i++) + for (int i = 0; i < keyboard.KEY_TOTAL; i++) { refreshAssignedKey(i); } |