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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-14 23:47:22 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-14 23:53:26 +0200 |
commit | beac98b7d093bca0fa921e5e30c2b766fb0298e9 (patch) | |
tree | 74adb5d59e6bd074a8483d14966ab2913fd50cc1 /src/gui/setup_audio.cpp | |
parent | 2f04d1c1aa1fca06754eb5c8bad631d4fbfab6df (diff) | |
download | mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.gz mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.bz2 mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.tar.xz mana-beac98b7d093bca0fa921e5e30c2b766fb0298e9.zip |
Cleanup of Sound class, fixing restoring of volumes and music
While a previous commit fixed the restoring of music of the current map
in the setup window, this commit makes sure that the Sound class itself
will resume a previously playing song when it is re-initialized.
Other fixes:
* Restore the correct volumes when enabling sound
* Play the right audio track during login
* Specify which font to use for bold text
Diffstat (limited to 'src/gui/setup_audio.cpp')
-rw-r--r-- | src/gui/setup_audio.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp index 3f98c44f..05a9eaa2 100644 --- a/src/gui/setup_audio.cpp +++ b/src/gui/setup_audio.cpp @@ -31,8 +31,6 @@ #include "configuration.h" #include "log.h" #include "sound.h" -#include "map.h" -#include "engine.h" #include "utils/gettext.h" @@ -41,8 +39,8 @@ Setup_Audio::Setup_Audio(): mSfxVolume((int)config.getValue("sfxVolume", 100)), mSoundEnabled(config.getValue("sound", 0)), mSoundCheckBox(new CheckBox(_("Sound"), mSoundEnabled)), - mSfxSlider(new Slider(0, 128)), - mMusicSlider(new Slider(0, 128)) + mSfxSlider(new Slider(0, sound.getMaxVolume())), + mMusicSlider(new Slider(0, sound.getMaxVolume())) { setName(_("Audio")); setDimension(gcn::Rectangle(0, 0, 250, 200)); @@ -96,12 +94,6 @@ void Setup_Audio::apply() new OkDialog("Sound Engine", err); logger->log("Warning: %s", err); } - - if (engine) - { - Map *currentMap = engine->getCurrentMap(); - sound.playMusic(currentMap->getProperty("music"), -1); - } } else { @@ -134,6 +126,6 @@ void Setup_Audio::action(const gcn::ActionEvent &event) else if (event.getId() == "music") { config.setValue("musicVolume", (int) mMusicSlider->getValue()); - sound.setMusicVolume((int)mMusicSlider->getValue()); + sound.setMusicVolume((int) mMusicSlider->getValue()); } } |