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authorAndrei Karas <akaras@inbox.ru>2010-05-01 21:27:58 +0300
committerJared Adams <jaxad0127@gmail.com>2010-05-01 17:06:27 -0600
commit844e9a7a72faca6a212e788a3adc45e17f41dca6 (patch)
treef488e4c149687ea3d60f39c042c241df7275b581 /src/gui/serverdialog.cpp
parentc22ea2f169f58e765fc699fcd71bfd3a3cd4f859 (diff)
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Add chat logging.
Add option in players setup page. Add command line option. Signed-off-by: Jared Adams <jaxad0127@gmail.com>
Diffstat (limited to 'src/gui/serverdialog.cpp')
-rw-r--r--src/gui/serverdialog.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp
index 0fba5638..3eeb6f9c 100644
--- a/src/gui/serverdialog.cpp
+++ b/src/gui/serverdialog.cpp
@@ -21,6 +21,7 @@
#include "gui/serverdialog.h"
+#include "chatlog.h"
#include "client.h"
#include "configuration.h"
#include "gui.h"
@@ -344,6 +345,8 @@ void ServerDialog::action(const gcn::ActionEvent &event)
// Save the selected server
mServerInfo->save = true;
+ chatLogger->setServerName(mServerInfo->hostname);
+
saveCustomServers(*mServerInfo);
Client::setState(STATE_CONNECT_SERVER);