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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-21 13:36:56 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-21 13:36:56 +0000 |
commit | e5f70463119360222400e6b3529b7ab8748317ae (patch) | |
tree | 143f1fabdc6ea5532326b9e1fd1e0266b460f169 /src/gui/scrollarea.cpp | |
parent | 7267fc408fd21dbc01a621aaa5a9e2115e297ff0 (diff) | |
download | mana-e5f70463119360222400e6b3529b7ab8748317ae.tar.gz mana-e5f70463119360222400e6b3529b7ab8748317ae.tar.bz2 mana-e5f70463119360222400e6b3529b7ab8748317ae.tar.xz mana-e5f70463119360222400e6b3529b7ab8748317ae.zip |
Only load resources once for player box, scroll area and text field. Also
tweaked the look a little, needs to be checked for opaque problem.
Diffstat (limited to 'src/gui/scrollarea.cpp')
-rw-r--r-- | src/gui/scrollarea.cpp | 154 |
1 files changed, 101 insertions, 53 deletions
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index b1afa183..a5c5542f 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -26,6 +26,18 @@ #include "../resources/resourcemanager.h" #include "../main.h" +int ScrollArea::instances = 0; +ImageRect ScrollArea::background; +ImageRect ScrollArea::vMarker; +Image *ScrollArea::hscroll_left_default; +Image *ScrollArea::hscroll_right_default; +Image *ScrollArea::vscroll_down_default; +Image *ScrollArea::vscroll_up_default; +Image *ScrollArea::hscroll_left_pressed; +Image *ScrollArea::hscroll_right_pressed; +Image *ScrollArea::vscroll_down_pressed; +Image *ScrollArea::vscroll_up_pressed; + ScrollArea::ScrollArea(): gcn::ScrollArea() { @@ -38,59 +50,91 @@ ScrollArea::ScrollArea(gcn::Widget *widget): init(); } +ScrollArea::~ScrollArea() +{ + instances--; + + if (instances == 0) + { + for (int a = 0; a < 9; a++) { + delete background.grid[a]; + delete vMarker.grid[a]; + } + + hscroll_left_default->decRef(); + hscroll_right_default->decRef(); + vscroll_down_default->decRef(); + vscroll_up_default->decRef(); + hscroll_left_pressed->decRef(); + hscroll_right_pressed->decRef(); + vscroll_down_pressed->decRef(); + vscroll_up_pressed->decRef(); + } +} + void ScrollArea::init() { // Draw background by default - setBorderSize(2); - opaque = true; - - // Load the background skin - ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("graphics/gui/textbox.png"); - int bggridx[4] = {0, 9, 16, 25}; - int bggridy[4] = {0, 4, 19, 24}; - int a = 0, x, y; - - // Load GUI alpha setting - guiAlpha = config.getValue("guialpha", 0.8f); - - // Set GUI alpha level - textbox->setAlpha(guiAlpha); - - for (y = 0; y < 3; y++) { - for (x = 0; x < 3; x++) { - background.grid[a] = textbox->getSubImage( - bggridx[x], bggridy[y], - bggridx[x + 1] - bggridx[x] + 1, - bggridy[y + 1] - bggridy[y] + 1); - a++; + setOpaque(true); + + if (instances == 0) + { + // Load the background skin + ResourceManager *resman = ResourceManager::getInstance(); + Image *textbox = resman->getImage("graphics/gui/deepbox.png"); + int bggridx[4] = {0, 3, 28, 31}; + int bggridy[4] = {0, 3, 28, 31}; + int a = 0, x, y; + + for (y = 0; y < 3; y++) { + for (x = 0; x < 3; x++) { + background.grid[a] = textbox->getSubImage( + bggridx[x], bggridy[y], + bggridx[x + 1] - bggridx[x] + 1, + bggridy[y + 1] - bggridy[y] + 1); + a++; + } } - } - // Load vertical scrollbar skin - Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png"); - int vsgridx[4] = {0, 4, 7, 11}; - int vsgridy[4] = {0, 4, 15, 19}; - a = 0; - - for (y = 0; y < 3; y++) { - for (x = 0; x < 3; x++) { - vMarker.grid[a] = vscroll->getSubImage( - vsgridx[x], vsgridy[y], - vsgridx[x + 1] - vsgridx[x], - vsgridy[y + 1] - vsgridy[y]); - a++; + textbox->decRef(); + + // Load vertical scrollbar skin + Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png"); + int vsgridx[4] = {0, 4, 7, 11}; + int vsgridy[4] = {0, 4, 15, 19}; + a = 0; + + for (y = 0; y < 3; y++) { + for (x = 0; x < 3; x++) { + vMarker.grid[a] = vscroll->getSubImage( + vsgridx[x], vsgridy[y], + vsgridx[x + 1] - vsgridx[x], + vsgridy[y + 1] - vsgridy[y]); + a++; + } } + + vscroll->decRef(); + + hscroll_left_default = + resman->getImage("graphics/gui/hscroll_left_default.png"); + hscroll_right_default = + resman->getImage("graphics/gui/hscroll_right_default.png"); + vscroll_down_default = + resman->getImage("graphics/gui/vscroll_down_default.png"); + vscroll_up_default = + resman->getImage("graphics/gui/vscroll_up_default.png"); + hscroll_left_pressed = + resman->getImage("graphics/gui/hscroll_left_pressed.png"); + hscroll_right_pressed = + resman->getImage("graphics/gui/hscroll_right_pressed.png"); + vscroll_down_pressed = + resman->getImage("graphics/gui/vscroll_down_pressed.png"); + vscroll_up_pressed = + resman->getImage("graphics/gui/vscroll_up_pressed.png"); } - hscroll_left_default = resman->getImage("graphics/gui/hscroll_left_default.png"); - hscroll_right_default = resman->getImage("graphics/gui/hscroll_right_default.png"); - vscroll_down_default = resman->getImage("graphics/gui/vscroll_down_default.png"); - vscroll_up_default = resman->getImage("graphics/gui/vscroll_up_default.png"); - hscroll_left_pressed = resman->getImage("graphics/gui/hscroll_left_pressed.png"); - hscroll_right_pressed = resman->getImage("graphics/gui/hscroll_right_pressed.png"); - vscroll_down_pressed = resman->getImage("graphics/gui/vscroll_down_pressed.png"); - vscroll_up_pressed = resman->getImage("graphics/gui/vscroll_up_pressed.png"); + instances++; } void ScrollArea::draw(gcn::Graphics *graphics) @@ -233,22 +277,26 @@ void ScrollArea::drawRightButton(gcn::Graphics *graphics) void ScrollArea::drawVBar(gcn::Graphics *graphics) { - int x, y; + //int x, y; gcn::Rectangle dim = getVerticalBarDimension(); - getAbsolutePosition(x, y); + //getAbsolutePosition(x, y); - ((Graphics*)graphics)->drawImageRect( - x + dim.x, y + dim.y, dim.width, dim.height, background); + graphics->setColor(gcn::Color(0, 0, 0, 32)); + graphics->fillRectangle(dim); + //((Graphics*)graphics)->drawImageRect( + // x + dim.x, y + dim.y, dim.width, dim.height, background); } void ScrollArea::drawHBar(gcn::Graphics *graphics) { - int x, y; + //int x, y; gcn::Rectangle dim = getHorizontalBarDimension(); - getAbsolutePosition(x, y); + //getAbsolutePosition(x, y); - ((Graphics*)graphics)->drawImageRect( - x + dim.x, y + dim.y, dim.width, dim.height, background); + graphics->setColor(gcn::Color(0, 0, 0, 32)); + graphics->fillRectangle(dim); + //((Graphics*)graphics)->drawImageRect( + // x + dim.x, y + dim.y, dim.width, dim.height, background); } void ScrollArea::drawVMarker(gcn::Graphics *graphics) |