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author | Ira Rice <irarice@gmail.com> | 2009-01-15 22:58:07 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-01-15 22:58:07 -0700 |
commit | ecc18d3a2ed44d4b4e6ccfe879771686b2616bb4 (patch) | |
tree | 9fd6afb73c8478311bd3d55d519467d8122f5c64 /src/gui/scrollarea.cpp | |
parent | 600e10515e127d6393f0756cb72e5a63303557a2 (diff) | |
download | mana-ecc18d3a2ed44d4b4e6ccfe879771686b2616bb4.tar.gz mana-ecc18d3a2ed44d4b4e6ccfe879771686b2616bb4.tar.bz2 mana-ecc18d3a2ed44d4b4e6ccfe879771686b2616bb4.tar.xz mana-ecc18d3a2ed44d4b4e6ccfe879771686b2616bb4.zip |
A little bit of code cleanup/simplification.
TODO: Figure out how the itempopup transparency is broken and fix it
(broken on code import). Best guess would be that the window is attached
to a widget which is then attached to a window, causing a break in
updates to the transparency code.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/scrollarea.cpp')
-rw-r--r-- | src/gui/scrollarea.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index ba119a61..07b4027b 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -108,8 +108,10 @@ void ScrollArea::init() int vsgridy[4] = {0, 4, 15, 19}; a = 0; - for (y = 0; y < 3; y++) { - for (x = 0; x < 3; x++) { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { vMarker.grid[a] = vscroll->getSubImage( vsgridx[x], vsgridy[y], vsgridx[x + 1] - vsgridx[x], @@ -200,7 +202,8 @@ void ScrollArea::drawFrame(gcn::Graphics *graphics) int w = getWidth() + bs * 2; int h = getHeight() + bs * 2; - if (mOpaque) { + if (mOpaque) + { static_cast<Graphics*>(graphics)-> drawImageRect(0, 0, w, h, background); } @@ -210,10 +213,12 @@ void ScrollArea::setOpaque(bool opaque) { mOpaque = opaque; - if (mOpaque) { + if (mOpaque) + { setFrameSize(2); } - else { + else + { setFrameSize(0); } } @@ -223,7 +228,8 @@ void ScrollArea::drawButton(gcn::Graphics *graphics, BUTTON_DIR dir) int state = 0; gcn::Rectangle dim; - switch(dir) { + switch(dir) + { case UP: state = mUpButtonPressed ? 1 : 0; dim = getUpButtonDimension(); |