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author | Fate <fate-tmw@googlemail.com> | 2008-12-06 21:35:32 -0700 |
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committer | Fate <fate-tmw@googlemail.com> | 2008-12-06 21:35:32 -0700 |
commit | 227ccbf5161d277a9cb87939fb1b1e54d40560dc (patch) | |
tree | 7f8f1fa54bc590294c8afed8427ee7912e57b949 /src/gui/popupmenu.cpp | |
parent | 7b11d719316e84d97e95a32de2a74803aa18e5da (diff) | |
download | mana-227ccbf5161d277a9cb87939fb1b1e54d40560dc.tar.gz mana-227ccbf5161d277a9cb87939fb1b1e54d40560dc.tar.bz2 mana-227ccbf5161d277a9cb87939fb1b1e54d40560dc.tar.xz mana-227ccbf5161d277a9cb87939fb1b1e54d40560dc.zip |
For interaction popup window: serialise beings as IDs and look up, to allow them to vanish whist the interaction popup window is open
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r-- | src/gui/popupmenu.cpp | 62 |
1 files changed, 33 insertions, 29 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 8b73abfe..23e3bc1e 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -32,6 +32,7 @@ #include "windowcontainer.h" #include "../being.h" +#include "../beingmanager.h" #include "../floor_item.h" #include "../item.h" #include "../localplayer.h" @@ -45,7 +46,7 @@ extern std::string tradePartnerName; PopupMenu::PopupMenu(): Window(), - mBeing(NULL), + mBeingId(0), mFloorItem(NULL), mItem(NULL) { @@ -63,16 +64,16 @@ PopupMenu::PopupMenu(): void PopupMenu::showPopup(int x, int y, Being *being) { - mBeing = being; + mBeingId = being->getId(); mBrowserBox->clearRows(); - switch (mBeing->getType()) + switch (being->getType()) { case Being::PLAYER: { // Players can be traded with. Later also attack, follow and // add as buddy will be options in this menu. - const std::string &name = mBeing->getName(); + const std::string &name = being->getName(); mBrowserBox->addRow("@@trade|Trade With " + name + "@@"); mBrowserBox->addRow("@@attack|Attack " + name + "@@"); @@ -138,58 +139,60 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) void PopupMenu::handleLink(const std::string& link) { + Being *being = beingManager->findBeing(mBeingId); + // Talk To action if (link == "talk" && - mBeing != NULL && - mBeing->getType() == Being::NPC && + being != NULL && + being->getType() == Being::NPC && current_npc == 0) { - dynamic_cast<NPC*>(mBeing)->talk(); + dynamic_cast<NPC*>(being)->talk(); } // Trade action else if (link == "trade" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_node->trade(mBeing); - tradePartnerName = mBeing->getName(); + player_node->trade(being); + tradePartnerName = being->getName(); } // Attack action else if (link == "attack" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_node->attack(mBeing, true); + player_node->attack(being, true); } else if (link == "unignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); + player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); } else if (link == "ignore" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); + player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); } else if (link == "disregard" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); + player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); } else if (link == "friend" && - mBeing != NULL && - mBeing->getType() == Being::PLAYER) + being != NULL && + being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); + player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } /* @@ -200,12 +203,12 @@ void PopupMenu::handleLink(const std::string& link) /* // Add Buddy action - else if ((link == "buddy") && mBeing != NULL && mBeing->isPlayer()) + else if ((link == "buddy") && being != NULL && being->isPlayer()) { if (!buddyWindow->isVisible()) buddyWindow->setVisible(true); - buddyWindow->addBuddy(mBeing->getName()); + buddyWindow->addBuddy(being->getName()); }*/ // Pick Up Floor Item action @@ -258,7 +261,8 @@ void PopupMenu::handleLink(const std::string& link) setVisible(false); - mBeing = NULL; + being = NULL; + mBeingId = 0; mFloorItem = NULL; mItem = NULL; } |