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author | Jared Adams <jaxad0127@gmail.com> | 2010-06-09 18:13:06 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-06-10 12:28:28 -0600 |
commit | ccafb75577f9ea8f86243d26e80fb60e56af12d1 (patch) | |
tree | fd8e0566118c217f0efa3c32b90d6f8870822233 /src/gui/popupmenu.cpp | |
parent | 35e024b85a5448cba235fa400f9412fd4e289ec0 (diff) | |
download | mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.gz mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.bz2 mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.xz mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.zip |
Merge BeingManager and FloorItemManager as ActorSpriteManager
No need for two different classes to manage ActorSprites.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r-- | src/gui/popupmenu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 0dae4f4b..76569d38 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -21,8 +21,8 @@ #include "gui/popupmenu.h" +#include "actorspritemanager.h" #include "being.h" -#include "beingmanager.h" #include "flooritem.h" #include "graphics.h" #include "item.h" @@ -199,7 +199,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) void PopupMenu::handleLink(const std::string &link) { - Being *being = beingManager->findBeing(mBeingId); + Being *being = actorSpriteManager->findBeing(mBeingId); // Talk To action if (link == "talk" && being && being->canTalk()) |