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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-14 11:44:16 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-14 11:44:16 +0000
commit10a530ef7a5b2b083dbabccae62c2141394daf2e (patch)
tree7c7a8b00a46ea9c68148e5b2681507282453fc13 /src/gui/playerbox.cpp
parentb22a61704aec7d2431c1417d2b96301d3835cf7c (diff)
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Fixed player character rendering errors in OpenGL mode.
Diffstat (limited to 'src/gui/playerbox.cpp')
-rw-r--r--src/gui/playerbox.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index 0e9f5e0f..b97b37b3 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -60,7 +60,7 @@ void PlayerBox::draw(gcn::Graphics *graphics)
getAbsolutePosition(x, y);
// Draw character
- playerset->spriteset[0]->draw(screen, x + 23, y - 25);
+ playerset->spriteset[0]->draw(screen, x + 23, y + 23);
// Draw his hair
if (hairColor >= 0 && hairStyle >= 0 &&