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authorJared Adams <jaxad0127@gmail.com>2009-08-13 17:30:59 -0600
committerJared Adams <jaxad0127@gmail.com>2009-08-13 17:33:08 -0600
commitf46cfb91278b27f4943f5512778129fe985c678e (patch)
tree0be219d66e723bcca8de2d584d66bc65d040fb26 /src/gui/playerbox.cpp
parentbe85ca9d91ff867faf140328d0bcbb2062b58cdf (diff)
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Clean up Being and it's derivatives
Move stuff only needed for Players into Player (like slots and sprite limits). Move name handling into Being (no need for three copies of this code). Clean up terminology (including Map terminology). Remove hair-related variables.
Diffstat (limited to 'src/gui/playerbox.cpp')
-rw-r--r--src/gui/playerbox.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index d00194bd..9a1f4805 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -82,11 +82,11 @@ void PlayerBox::draw(gcn::Graphics *graphics)
{
// Draw character
const int bs = getFrameSize();
-#ifdef TMWSERV_SUPPORT
+//#ifdef TMWSERV_SUPPORT
const int x = getWidth() / 2 + bs;
const int y = getHeight() - bs - 8;
mPlayer->draw(static_cast<Graphics*>(graphics), x, y);
-#else
+/*#else
const int x = getWidth() / 2 - 16 + bs;
const int y = getHeight() / 2 + bs;
for (int i = 0; i < Being::VECTOREND_SPRITE; i++)
@@ -96,7 +96,7 @@ void PlayerBox::draw(gcn::Graphics *graphics)
mPlayer->getSprite(i)->draw(static_cast<Graphics*>(graphics), x, y);
}
}
-#endif
+#endif*/
}
if (config.getValue("guialpha", 0.8) != mAlpha)