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authorKess Vargavind <vargavind@gmail.com>2009-04-22 07:42:01 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-22 08:33:59 +0200
commitcb1b0bed954d1b1370cf65bdf348cc4434feab53 (patch)
tree115bf818e724b122f1611a1bdadcb9a545edf532 /src/gui/palette.cpp
parent3e92baec2045d139a2a815f38e8bda010c707764 (diff)
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Some string fixes
Diffstat (limited to 'src/gui/palette.cpp')
-rw-r--r--src/gui/palette.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp
index 4c386f1f..897c7efd 100644
--- a/src/gui/palette.cpp
+++ b/src/gui/palette.cpp
@@ -101,24 +101,24 @@ Palette::Palette() :
addColor(HYPERLINK, 0xe50d0d, STATIC, indent + _("Hyperlink"), '<');
addColor(BEING, 0xffffff, STATIC, _("Being"));
- addColor(PC, 0xffffff, STATIC, indent + _("Other Player's Names"));
+ addColor(PC, 0xffffff, STATIC, indent + _("Other Players' Names"));
addColor(SELF, 0xff8040, STATIC, indent + _("Own Name"));
addColor(GM_NAME, 0x00ff00, STATIC, indent + _("GM Names"));
addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs"));
addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters"));
addColor(UNKNOWN_ITEM, 0x000000, STATIC, _("Unknown Item Type"));
- addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generic"));
- addColor(HEAD, 0x527fa4, STATIC, indent + _("Hat"));
- addColor(USABLE, 0x268d24, STATIC, indent + _("Usable"));
- addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirt"));
+ addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generics"));
+ addColor(HEAD, 0x527fa4, STATIC, indent + _("Hats"));
+ addColor(USABLE, 0x268d24, STATIC, indent + _("Usables"));
+ addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirts"));
addColor(ONEHAND, 0xf42a2a, STATIC, indent + _("1 Handed Weapons"));
addColor(LEGS, 0x699900, STATIC, indent + _("Pants"));
addColor(FEET, 0xaa1d48, STATIC, indent + _("Shoes"));
addColor(TWOHAND, 0xf46d0e, STATIC, indent + _("2 Handed Weapons"));
- addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shield"));
- addColor(RING, 0x0000ff, STATIC, indent + _("Ring"));
- addColor(NECKLACE, 0xff00ff, STATIC, indent + _("Necklace"));
+ addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shields"));
+ addColor(RING, 0x0000ff, STATIC, indent + _("Rings"));
+ addColor(NECKLACE, 0xff00ff, STATIC, indent + _("Necklaces"));
addColor(ARMS, 0x9c24e8, STATIC, indent + _("Arms"));
addColor(AMMO, 0x8b6311, STATIC, indent + _("Ammo"));