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authorJared Adams <jaxad0127@gmail.com>2010-08-12 21:47:59 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-12 22:01:57 -0600
commiteb2c0cae1cb7a02b72c15de0f4e8f4a68a9fa53a (patch)
tree8b1fab9acbd0eb568d7f7e0b31f8fd4ac02b18a4 /src/gui/npcpostdialog.cpp
parent2293b1c5ef0bb7378140bf73f1fef03a4504bdd2 (diff)
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Simplify working with the event system
EventManager has been merged into Event, with some new convinience methods added. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/npcpostdialog.cpp')
-rw-r--r--src/gui/npcpostdialog.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp
index c35f77a3..0662515e 100644
--- a/src/gui/npcpostdialog.cpp
+++ b/src/gui/npcpostdialog.cpp
@@ -21,7 +21,7 @@
#include "gui/npcpostdialog.h"
-#include "eventmanager.h"
+#include "event.h"
#include "playerinfo.h"
#include "gui/widgets/button.h"
@@ -101,7 +101,7 @@ void NpcPostDialog::action(const gcn::ActionEvent &event)
event.setInt("npcId", mNpcId);
event.setString("recipient", mSender->getText());
event.setString("text", mText->getText());
- Mana::EventManager::trigger("NPC", event);
+ event.trigger("NPC");
}
setVisible(false);
}