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authorJared Adams <jaxad0127@gmail.com>2009-03-18 14:20:14 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-18 14:20:14 -0600
commitf64903f3f139ba83e94c6260c39f88b8d31b793b (patch)
tree39ab7a883bf8e3fb6e920ab47659086c96a6d139 /src/gui/npclistdialog.cpp
parent203e995140e710475e1d8a3b512c8fe16a1acd96 (diff)
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Fix up the NPC interraction widnows a bit
Diffstat (limited to 'src/gui/npclistdialog.cpp')
-rw-r--r--src/gui/npclistdialog.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp
index 95fe5983..3960cb21 100644
--- a/src/gui/npclistdialog.cpp
+++ b/src/gui/npclistdialog.cpp
@@ -37,8 +37,6 @@
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
-extern NpcTextDialog *npcTextDialog;
-
NpcListDialog::NpcListDialog(Network *network):
Window(_("NPC")), mNetwork(network)
{
@@ -69,7 +67,6 @@ NpcListDialog::NpcListDialog(Network *network):
layout.setRowHeight(0, Layout::AUTO_SET);
loadWindowState();
- resetToDefaultSize(false);
}
int NpcListDialog::getNumberOfElements()