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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-29 19:23:28 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-30 18:30:34 +0100
commitd8a119d8b2c65ac362b40f6ad33122ba8be76edc (patch)
treedd6c976ff6cde8ea89cb2abba76292e1d8169cab /src/gui/npcdialog.cpp
parent8e4fe8414eed9fc4934a0d0e34eee578e0216dc7 (diff)
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Keep a single blank line between NPC texts
Makes it easier to see what was added during a conversation. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r--src/gui/npcdialog.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 6ad578d8..74d8a4aa 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -206,6 +206,7 @@ void NpcDialog::action(const gcn::ActionEvent &event)
if (mActionState == NPC_ACTION_NEXT)
{
nextDialog();
+ addText(std::string(), false);
}
else if (mActionState == NPC_ACTION_CLOSE)
{