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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-01 22:05:46 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-01 22:45:31 -0600 |
commit | cec8045dcdad05d76141d4e27c8c9e72696ce7dc (patch) | |
tree | 0c7cded281b0ff01b2f0f0d74f44fc88e2622533 /src/gui/npcdialog.cpp | |
parent | a3e61c0e830c46b51c0d135962ad361c02b93243 (diff) | |
download | mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.gz mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.bz2 mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.tar.xz mana-cec8045dcdad05d76141d4e27c8c9e72696ce7dc.zip |
Remove isActive methods from NPC dialogs and InventoryWindow
Uses counts in PlayerInfo instead.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r-- | src/gui/npcdialog.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 828ed776..c9eaff10 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -22,6 +22,7 @@ #include "gui/npcdialog.h" #include "configuration.h" +#include "playerinfo.h" #include "gui/setup.h" @@ -123,6 +124,8 @@ NpcDialog::NpcDialog(int npcId) requestFocus(); config.addListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + + 1); } NpcDialog::~NpcDialog() @@ -139,6 +142,8 @@ NpcDialog::~NpcDialog() instances.remove(this); config.removeListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + - 1); } void NpcDialog::setText(const std::string &text) |