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author | Jared Adams <jaxad0127@gmail.com> | 2009-05-01 14:38:06 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-05-01 14:38:06 -0600 |
commit | 4df0cfd46e50696053faf0aee3af3f42c2032bca (patch) | |
tree | 1a19fd92fac68a53f1850c1895801354450c3b25 /src/gui/npcdialog.cpp | |
parent | 6a7d3f9343f29bd9b46f3bbac917aa190b42b14d (diff) | |
download | mana-4df0cfd46e50696053faf0aee3af3f42c2032bca.tar.gz mana-4df0cfd46e50696053faf0aee3af3f42c2032bca.tar.bz2 mana-4df0cfd46e50696053faf0aee3af3f42c2032bca.tar.xz mana-4df0cfd46e50696053faf0aee3af3f42c2032bca.zip |
Forgot the new dialog
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r-- | src/gui/npcdialog.cpp | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp new file mode 100644 index 00000000..a595467d --- /dev/null +++ b/src/gui/npcdialog.cpp @@ -0,0 +1,277 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "gui/npcdialog.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/layout.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/textbox.h" +#include "gui/widgets/listbox.h" +#include "gui/widgets/textfield.h" +#include "gui/widgets/inttextfield.h" + +#include "npc.h" + +#include "net/net.h" +#include "net/npchandler.h" + +#include "utils/gettext.h" +#include "utils/strprintf.h" + +NpcDialog::NpcDialog() + : Window(_("NPC")), + mActionState(NPC_ACTION_NEXT), + mInputState(NPC_INPUT_NONE), + mNpcId(0), + mText("") +{ + // Basic Window Setup + setWindowName("NPCText"); + setResizable(true); + + setMinWidth(200); + setMinHeight(150); + + setDefaultSize(260, 200, ImageRect::CENTER); + + // Setup output text box + mTextBox = new TextBox; + mTextBox->setEditable(false); + mTextBox->setOpaque(false); + + mScrollArea = new ScrollArea(mTextBox); + mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + mScrollArea->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + + // Setup listbox + mItemList = new ListBox(this); + mItemList->setWrappingEnabled(true); + setContentSize(260, 175); + + mListScrollArea = new ScrollArea(mItemList); + mListScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + mItemList->setVisible(true); + + // Setup string input box + mTextField = new TextField(""); + mTextField->setVisible(true); + + // Setup int input box + mIntField = new IntTextField; + mIntField->setVisible(true); + + // Setup button + mButton = new Button(_("Next"), "ok", this); + + // Place widgets + buildLayout(); + + center(); + loadWindowState(); +} + + +void NpcDialog::setText(const std::string &text) +{ + mText = text; + mTextBox->setTextWrapped(mText, mScrollArea->getWidth() - 15); +} + +void NpcDialog::addText(const std::string &text) +{ + setText(mText + text + "\n"); + mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); + mActionState = NPC_ACTION_NEXT; + buildLayout(); +} + +void NpcDialog::showCloseButton() +{ + mActionState = NPC_ACTION_CLOSE; + buildLayout(); +} + +void NpcDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "ok") + { + if (mActionState == NPC_ACTION_NEXT) + { + nextDialog(); + addText("\n> Next\n"); + } + else if (mActionState == NPC_ACTION_CLOSE) + { + if (current_npc) + closeDialog(); + setVisible(false); + current_npc = 0; + NPC::isTalking = false; + } + else if (mActionState == NPC_ACTION_INPUT) + { + std::string printText = ""; // Text that will get printed in the textbox + if (mInputState == NPC_INPUT_LIST) + { + int choice = 0; + int selectedIndex = mItemList->getSelected(); + + if (selectedIndex > -1) + { + choice = selectedIndex + 1; + printText = mItems[selectedIndex]; + } + + Net::getNpcHandler()->listInput(mNpcId, choice); + } + else if (mInputState == NPC_INPUT_STRING) + { + printText = mTextField->getText(); + Net::getNpcHandler()->stringInput(mNpcId, printText); + } + else if (mInputState == NPC_INPUT_INTEGER) + { + printText = strprintf("%d", mIntField->getValue()); + Net::getNpcHandler()->integerInput(mNpcId, mIntField->getValue()); + } + // addText will auto remove the input layout + addText( strprintf("\n> \"%s\"\n", printText.c_str()) ); + } + } +} + +void NpcDialog::nextDialog() +{ + Net::getNpcHandler()->nextDialog(mNpcId); +} + +void NpcDialog::closeDialog() +{ + Net::getNpcHandler()->closeDialog(mNpcId); +} + +int NpcDialog::getNumberOfElements() +{ + return mItems.size(); +} + +std::string NpcDialog::getElementAt(int i) +{ + return mItems[i]; +} + +void NpcDialog::choiceRequest() +{ + mItems.clear(); + mActionState = NPC_ACTION_INPUT; + mInputState = NPC_INPUT_LIST; + buildLayout(); +} + +void NpcDialog::addChoice(std::string choice) +{ + mItems.push_back(choice); +} + +void NpcDialog::parseListItems(const std::string &itemString) +{ + std::istringstream iss(itemString); + + std::string tmp; + while (getline(iss, tmp, ':')) + mItems.push_back(tmp); +} + +void NpcDialog::textRequest(std::string defaultText) +{ + mActionState = NPC_ACTION_INPUT; + mInputState = NPC_INPUT_STRING; + mTextField->setText(defaultText); + buildLayout(); +} + +bool NpcDialog::isInputFocused() +{ + return mTextField->isFocused() || mIntField->isFocused(); +} + +void NpcDialog::integerRequest(int defaultValue, int min, int max) +{ + mActionState = NPC_ACTION_INPUT; + mInputState = NPC_INPUT_INTEGER; + mIntField->setRange(min, max); + mIntField->setValue(defaultValue); + buildLayout(); +} + +void NpcDialog::widgetResized(const gcn::Event &event) +{ + Window::widgetResized(event); + + setText(mText); +} + +void NpcDialog::buildLayout() +{ + clearLayout(); + + if (mActionState != NPC_ACTION_INPUT) + { + if (mActionState == NPC_ACTION_NEXT) + { + mButton->setCaption(_("Next")); + } + else if (mActionState == NPC_ACTION_CLOSE) + { + mButton->setCaption(_("Close")); + } + place(0, 0, mScrollArea, 5, 3); + place(4, 3, mButton); + } + else if (mInputState != NPC_INPUT_NONE) + { + mButton->setCaption(_("Submit")); + if (mInputState == NPC_INPUT_LIST) + { + place(0, 0, mScrollArea, 5, 3); + place(0, 3, mListScrollArea, 5, 3); + place(3, 6, mButton, 2); + } + else if(mInputState == NPC_INPUT_STRING) + { + place(0, 0, mScrollArea, 5, 3); + place(0, 3, mTextField, 3); + place(3, 4, mButton, 2); + } + else if(mInputState == NPC_INPUT_INTEGER) + { + place(0, 0, mScrollArea, 5, 3); + place(0, 3, mIntField, 3); + place(3, 4, mButton, 2); + } + } + + Layout &layout = getLayout(); + layout.setRowHeight(0, Layout::AUTO_SET); + redraw(); +} |